game_mouse_drag
Drag the mouse cursor between two points over a specified number of frames to simulate user input in Godot.
Instructions
Drag mouse between two points over N frames
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| toX | Yes | End X coordinate | |
| toY | Yes | End Y coordinate | |
| fromX | Yes | Start X coordinate | |
| fromY | Yes | Start Y coordinate | |
| steps | No | Number of frames for the drag. Default: 10 | |
| button | No | Mouse button (1=left). Default: 1 |