modify_scene_node
Modify node properties in a Godot scene file. Set key-value pairs on a specific node path to update scenes without running the engine.
Instructions
Modify node properties in a scene file (headless)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| nodePath | Yes | Path to the node within the scene (e.g., "root/Player/Sprite2D") | |
| scenePath | Yes | Scene file path (relative to project) | |
| properties | Yes | Properties to set on the node as key-value pairs | |
| projectPath | Yes | Godot project path |