export_mesh_library
Exports a Godot scene into a reusable MeshLibrary resource. Specify the scene file, output path, and optionally filter which mesh items to include.
Instructions
Export a scene as a MeshLibrary resource
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scenePath | Yes | Path to the scene file (.tscn) to export | |
| outputPath | Yes | Path where the mesh library (.res) will be saved | |
| projectPath | Yes | Godot project path | |
| meshItemNames | No | Optional: Names of specific mesh items to include (defaults to all) |