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Server Quality Checklist

58%
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  • Latest release: v3.1.0

  • Disambiguation4/5

    Most tools have clearly distinct purposes due to specific naming and descriptions. However, there is some potential overlap among animation tools (e.g., game_play_animation, game_animation_control, game_create_animation) and between game_eval and game_call_method, which could cause occasional misselection.

    Naming Consistency4/5

    Runtime tools consistently use the 'game_' prefix, while project-level tools follow verb_noun patterns (e.g., create_scene, delete_file). However, there is a mix of prefixes like 'manage_', 'get_', and 'read_' for non-runtime tools, which slightly reduces consistency.

    Tool Count1/5

    With 157 tools, the count is extremely high and far exceeds the typical range for a well-scoped server. Even for a 'full control' server, this number likely overwhelms agents and suggests lack of modularity.

    Completeness5/5

    The tool set covers an extensive range of Godot operations: project management, scene editing, runtime inspection and control, audio, animation, physics, UI, networking, and more. There are no obvious gaps for the stated 'full control' purpose.

  • Average 3.1/5 across 157 of 157 tools scored. Lowest: 1.7/5.

    See the Tool Scores section below for per-tool breakdowns.

    • 8 of 12 community issues answered or closed in the last 6 months
    • 10 commits in the last 12 weeks
    • Last stable release on
    • No critical vulnerability alerts
    • No high-severity vulnerability alerts
    • No code scanning findings
    • CI is passing
  • This repository is licensed under MIT License.

  • This repository includes a README.md file.

  • No tool usage detected in the last 30 days. Usage tracking helps demonstrate server value.

    Tip: use the "Try in Browser" feature on the server page to seed initial usage.

  • Add a glama.json file to provide metadata about your server.

  • If you are the author, simply .

    If the server belongs to an organization, first add glama.json to the root of your repository:

    {
      "$schema": "https://glama.ai/mcp/schemas/server.json",
      "maintainers": [
        "your-github-username"
      ]
    }

    Then . Browse examples.

  • Add related servers to improve discoverability.

How to sync the server with GitHub?

Servers are automatically synced at least once per day, but you can also sync manually at any time to instantly update the server profile.

To manually sync the server, click the "Sync Server" button in the MCP server admin interface.

How is the quality score calculated?

The overall quality score combines two components: Tool Definition Quality (70%) and Server Coherence (30%).

Tool Definition Quality measures how well each tool describes itself to AI agents. Every tool is scored 1–5 across six dimensions: Purpose Clarity (25%), Usage Guidelines (20%), Behavioral Transparency (20%), Parameter Semantics (15%), Conciseness & Structure (10%), and Contextual Completeness (10%). The server-level definition quality score is calculated as 60% mean TDQS + 40% minimum TDQS, so a single poorly described tool pulls the score down.

Server Coherence evaluates how well the tools work together as a set, scoring four dimensions equally: Disambiguation (can agents tell tools apart?), Naming Consistency, Tool Count Appropriateness, and Completeness (are there gaps in the tool surface?).

Tiers are derived from the overall score: A (≥3.5), B (≥3.0), C (≥2.0), D (≥1.0), F (<1.0). B and above is considered passing.

Tool Scores

  • Behavior1/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must convey behavioral traits (e.g., read-only vs. destructive, side effects). The phrase 'text operations' implies potential mutation but gives no details on permission needs, reversibility, or side effects.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely short (one phrase), which is concise but lacking structure. It front-loads the control types but omits verb and purpose, making it under-informative.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness1/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given 6 parameters, no output schema, and no behavioral annotations, the description is severely incomplete. It does not explain the actions (get, set, append, etc.), return values, or usage patterns.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so parameters are already documented. The description adds no extra meaning beyond listing control types, which is not parameter-level. Baseline 3 applies because schema does the heavy lifting.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose2/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description only lists affected control types (LineEdit/TextEdit/RichTextLabel) and the vague term 'text operations'. It does not specify what operations are performed (e.g., get, set, append) or distinguish the tool's precise purpose from sibling UI tools like game_ui_control or game_ui_item_list.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines1/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives. There is no mention of context, prerequisites, or exclusion criteria, leaving the agent without decision support.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior1/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations; description does not disclose behavior like side effects, error handling, or what happens when node doesn't exist.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness2/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Too short and lacks structure; it is more of a label than a useful description.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness1/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    No output schema, no annotations, and description fails to provide complete context for a tool with 5 parameters.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema covers 100% of parameters; description adds no extra meaning but doesn't repeat schema, so baseline score applies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose3/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description states it manages Popup/Dialog/Window nodes but the phrasing 'Show/hide/popup' is unclear and does not distinguish it well from other UI tools.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs alternatives; with many sibling UI tools, explicit context is missing.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior1/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    The description provides no behavioral transparency beyond the name. It does not state whether the tool is destructive, requires node existence, or has side effects. With zero annotations, the agent gets no warning about mutability or error behavior.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness2/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise (one phrase), which is efficient but under-specifies. It lacks a complete sentence and essential details. True conciseness would pack more meaning into a brief form, but here it's too sparse.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness1/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 6 parameters, nested objects, no output schema, and no annotations, the description is woefully incomplete. It omits return values, error conditions, and behavioral guarantees, leaving the agent with insufficient information to use the tool reliably.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Input schema covers 100% of parameters with descriptions. The description adds no additional meaning beyond the schema. Baseline 3 is appropriate as the schema already explains parameters like action and point, though the description could clarify action options but doesn't.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly identifies the tool's domain: manipulating points on Line2D/Polygon2D nodes. It distinguishes itself from generic node manipulation siblings by targeting a specific geometry type. However, the phrase 'point manipulation' is somewhat vague and could benefit from specifying the available actions.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives. The description does not mention prerequisites, preferred scenarios, or exclusions. Sibling tools like game_set_property might also modify node properties, but no comparison is given.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations provided, the description carries the full burden of behavioral disclosure. It only states 'management' without detailing side effects (e.g., node creation, modification), permissions, or error conditions. The brief text fails to inform the agent of important behavioral traits.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise (two phrases), but it sacrifices informativeness. It is not structured to highlight key aspects, and every sentence does not earn its place as it omits crucial details.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Considering the tool has 6 parameters, nested objects, no output schema, and no annotations, the description is severely incomplete. It does not explain return values, the effect of 'create' action, or how points should be formatted. The agent cannot fully understand the tool's behavior from this description alone.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so all parameters have descriptions in the schema. The description adds minimal context beyond 'management', not enhancing understanding of how parameters like 'points' or 'action' relate to Path2D operations. Baseline 3 is appropriate as the schema does the heavy lifting.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose3/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description mentions 'Path2D/Curve2D management and AnimatedSprite2D', which hints at the tool's domain but is vague. It doesn't specify that it creates or modifies path curves, and the inclusion of AnimatedSprite2D is confusing. Compared to sibling tools like game_path_3d, it lacks clear differentiation.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives. No mention of prerequisites, limitations, or typical use cases.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior1/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations provided, the description carries the full burden of disclosing behavioral traits. However, it only says 'Create a new Godot scene file' without mentioning whether it overwrites existing files, creates directories, or other side effects. The agent receives no insight into the tool's behavior beyond the basic action.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence with no extraneous words, earning points for conciseness. However, it is too sparse for a 3-parameter tool with no annotations, lacking structure that would aid the agent. It achieves the basic goal but at the cost of missing essential information.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's complexity (3 parameters, no output schema, no annotations), the description is incomplete. It does not explain return values, preconditions, or distinguish from siblings in the extensive list. A score of 2 indicates significant gaps in completeness relative to what an agent needs for effective use.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    All three parameters are fully described in the input schema (100% coverage). The description adds no additional meaning or context to the parameters. According to the evaluation criteria, baseline 3 is appropriate when schema coverage is high, even though the description does not enhance parameter understanding.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action (Create) and the resource (a new Godot scene file). It is concise and unambiguous, but does not differentiate from siblings like save_scene or modify_scene_structure, which could overlap in purpose. A score of 4 reflects clear purpose without explicit sibling differentiation.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives, no prerequisites, and no context for appropriate usage. It merely states what it does, leaving the agent without direction on when to invoke it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior1/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations present, the description carries the full burden of behavioral disclosure. It only states the action without mentioning side effects like file overwriting, permissions needed, or any impact on existing resources. This is insufficient for an agent to understand the tool's behavior.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence with no wasted words, but it is under-specified. It could benefit from additional context without losing conciseness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 4 parameters, no output schema, and no annotations, the description is too brief. It does not explain what a MeshLibrary resource is, the purpose of the optional 'meshItemNames' parameter, or the format of the output file. Sibling tools like game_tilemap suggest related uses, but the description lacks this context.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema covers all 4 parameters with descriptions, achieving 100% schema_description_coverage. The description adds no additional semantic meaning beyond the schema, so a baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'export' and the resource transformation from scene to MeshLibrary resource, distinguishing it from sibling tools like export_project or create_resource. However, the phrasing 'Export a scene as a MeshLibrary resource' could be interpreted as exporting an existing MeshLibrary rather than creating one from a scene.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives like create_resource or export_project. The description does not explain prerequisites, typical use cases, or when not to use this tool, leaving the agent without context for selection.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided; description only mentions querying but input schema reveals mutation actions. Fails to disclose that the tool can also modify mouse state (warp, mode) or how query results are returned.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Extremely concise (single sentence), but at the cost of omitting critical information about actions and parameters. Adequate length only if the schema provided full context, but it doesn't.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given no annotations, no output schema, and the tool's dual query/modify nature, the description is insufficient. It does not address return values, side effects, or how to interpret results.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters2/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, but description adds no extra meaning. It does not explain how parameters like 'action', 'x', 'y', 'mouseMode' relate to the tool's operation, missing an opportunity to clarify usage.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description specifies verb 'Query' and resources 'pressed keys, mouse position, connected pads', which clearly indicates input state retrieval. However, it omits the modification actions (warp_mouse, set_mouse_mode) implied by the input schema, making it incomplete.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus siblings like game_key_hold, game_mouse_move, etc. There is no mention of suitable contexts or exclusions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, and the description does not disclose side effects, performance implications, or whether it is a read-only operation. It also does not explain the 'optimize' parameter's effect or the return format.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very concise (one sentence), but it sacrifices important details. It is front-loaded with the core action, but lacks structure to include parameter or usage info.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool involves nested objects and no output schema, the description is insufficient. It does not explain return values, coordinate systems, or whether it works in both 2D and 3D, leaving gaps for the agent.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters2/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Although input schema has 100% coverage, the description adds no extra meaning beyond restating the tool's purpose. It does not elaborate on the start/end points or the optimization flag, which would help the agent use the parameters correctly.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool queries a navigation path between two points, using a specific verb and resource. It distinguishes itself from sibling tools like game_navigation_3d, which likely deals with navigation setup, by focusing on path querying.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs. alternatives (e.g., game_path_2d, game_path_3d) or when not to use it. The description lacks context about prerequisites or constraints.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries full burden. It states the tool creates or modifies, but does not disclose side effects, idempotency, error behavior, or whether actions like 'add' overwrite existing presets. The behavioral transparency is insufficient.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence, which is efficient. It could benefit from more structure (e.g., listing actions), but it is not verbose or wasteful.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a tool with 5 parameters and no output schema, the description is incomplete. It does not explain the behavior for each action ('list', 'add', 'remove') or how presets are managed, leaving critical gaps for effective use.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, and each parameter has a clear description in the input schema. However, the tool description adds no additional meaning beyond the schema, such as how parameters interact or conditional requirements based on 'action'.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose3/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Create or modify export preset configuration' clearly indicates the verb and resource, but it is vague and does not differentiate from sibling tools like 'export_project' or 'manage_docker_export'. It lacks specificity about what an export preset is in the Godot context.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives. There is no mention of prerequisites, limitations, or context in which to choose this over other export-related tools.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries the full burden. It does not disclose return format, error handling, or any side effects. Minimal behavioral context beyond the obvious read operation.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Very concise at 6 words, but under-specified. Could benefit from stating the return type or constraints. Not front-loaded with key information beyond the bare action.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    No output schema, so description should explain return value. Does not mention encoding, binary vs text, file size limits, or error behavior. Incomplete for a simple file read tool.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters2/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with clear parameter descriptions. The tool description ('Read a text file from a Godot project') adds little beyond the schema, repeating the context already captured in 'projectPath' and 'filePath'.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action (read) and resource (text file) and context (Godot project). However, it does not distinguish it from siblings like 'read_scene' or 'list_project_files', though the name itself is fairly specific.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives, no prerequisites or limitations mentioned. The description only states what it does, not when or how to use it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior1/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, but the description fails to disclose that executing arbitrary GDScript can modify game state destructively, cause errors, or have performance implications. This is a critical omission for a code execution tool.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is short and front-loaded with the core action, but it omits necessary context, slightly reducing conciseness value.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the complexity of executing arbitrary code and no output schema, the description lacks details on return values, error behavior, side effects, and execution environment.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% and the description adds no new meaning beyond the schema's parameter description. Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Clearly states the tool executes GDScript in the running game, distinguishing it from sibling tools like game_call_method or game_script. However, it could be more explicit about executing arbitrary code.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like game_call_method or game_script. No when-not or exclusion criteria provided.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior1/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, and the description does not disclose behavioral traits such as destructiveness (e.g., 'remove' action), side effects, or permissions. The agent has no insight into tool safety.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise line with no unnecessary words. It efficiently conveys the core purpose and actions.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness1/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    No output schema exists, and the description does not mention return values, error conditions, or behavior for different actions. Completely inadequate for a tool with multiple actions and parameters.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the description adds minimal value beyond summarizing the 'action' parameter. The schema already explains each parameter. Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool works on ItemList/OptionButton nodes and lists possible actions (get/select/add/remove). It distinguishes from sibling tools by specifying the node types and actions, though could be more explicit.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs alternatives like game_ui_control or game_ui_menu. The description implies usage for item list manipulation but lacks context or conditions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, so the description must fully disclose behavior. It mentions 'resaving resources', implying write operations but does not clarify if changes are reversible, required permissions, or side effects. Minimal behavioral insight.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, concise and to the point. However, it could be restructured to highlight key information more prominently, such as the action upfront.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With no output schema and minimal description, the tool's context is incomplete. It lacks explanation of what UID references are, the impact on resources, or any return value, leaving the agent underinformed.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters2/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The schema already provides full parameter coverage (100%) with a description for projectPath. The description adds no additional meaning or constraints about the parameter, merely implying the action without linking to the parameter.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool updates UID references by resaving resources, specifying a version requirement (4.4+). This distinguishes it from siblings like get_uid which read UIDs. However, the term 'UID references' could be more explicitly defined.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives, nor any prerequisites or typical scenarios. The description lacks usage context entirely.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, description must disclose behavior. It does not mention whether it creates a child CollisionShape node, overwrites existing shapes, or requires specific node types. Critical behavioral traits like side effects or error conditions are absent.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence is concise but too terse; lacks structure. Could be improved with a second sentence clarifying context.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Despite full schema coverage, the description fails to explain return values, behavior on failure, or node hierarchy requirements. Complex tool with 6 parameters and nested objects demands more context.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so baseline 3. Description adds no extra meaning beyond the schema fields (shapeType, shapeParams, etc.). Could explain relationships (e.g., shapeParams depends on shapeType) but does not.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description clearly states 'Add a collision shape to a physics body node', specifying verb ('add'), resource ('collision shape'), and target ('physics body node'). It distinguishes from sibling tools like game_physics_body (manages body) and game_shape_2d (creates shape resource), but could be more explicit about 2D/3D context.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like game_physics_2d or how to prepare the parent node. Missing prerequisites or exclusions for different physics body types.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries full burden for behavioral disclosure. It only lists actions without explaining side effects, error handling (e.g., invalid nodePath), whether operations are synchronous, or the format of get_info output. This is insufficient for safe invocation.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise (one line), which is efficient but at the cost of clarity. It front-loads the core actions but omits necessary detail, striking a poor balance between brevity and informativeness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's complexity (5 parameters, multiple actions, no output schema), the description is insufficient. It does not explain return values (especially for get_info), side effects, or how to chain operations like seek and queue. The agent lacks information to use the tool correctly in context.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so parameters are already documented. The description's list of actions adds context to the 'action' parameter but does not provide new meaning beyond the schema (e.g., no examples or constraints for 'speed' or 'position'). Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly lists the actions (seek, queue, set_speed, get_info, stop) and the resource (AnimationPlayer node), giving a specific verb+resource combination. However, it is terse and does not differentiate from similar tools like game_play_animation or game_animation_tree, limiting clarity for distinguishing among siblings.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives (e.g., game_play_animation for simple playback). It does not specify prerequisites, typical usage scenarios, or when not to use it, leaving the agent without decision context.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must disclose behavioral traits but only says 'configure'. It does not mention if the operation is destructive, requires existing camera, or any side effects, leaving the agent with insufficient information.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, which is concise but under-specified. It front-loads the purpose but omits important details, making it less effective for helping an agent.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the complexity (7 parameters, no annotations, no output schema), the description is too brief. It does not explain parameter relationships, defaults, or expected behavior, leaving the tool incomplete.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Input schema has 100% description coverage for all 7 parameters, so the schema itself provides meanings. The description adds a high-level grouping (DOF, exposure, auto-exposure) which is helpful but not necessary, earning a baseline score.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool configures DOF, exposure, and auto-exposure on a camera, providing a specific verb and resource. However, it does not differentiate from sibling tools like 'game_set_camera' that might also affect camera properties, though the direct sibling set is absent.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives. The description lacks any context about prerequisites or scenarios where this tool is appropriate.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries full burden. It only lists actions without explaining side effects, required node existence, or reversibility. The description is insufficient for understanding behavioral traits.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very concise (one sentence) and front-loaded with the resource and actions. However, it may be too brief to convey necessary context.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness1/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's complexity (7 parameters, no output schema, no annotations), the description is severely lacking. It does not explain coordinate system, item indices, or node requirements, leaving significant gaps.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so parameters are already documented. The description does not add extra meaning beyond the schema; it simply lists actions which correspond to the 'action' parameter.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's actions (set, get, clear, query) on GridMap cells, using specific verbs and resource. It distinguishes itself from sibling tools by focusing on GridMap manipulation.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool vs. alternatives (e.g., other game_ tools). The description does not mention prerequisites or typical use cases.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are present, so the description must carry the full behavioral disclosure. It fails to mention that runtime changes are temporary, or any side effects like affecting gameplay. The tool's destructive nature (e.g., removing actions) is not highlighted.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single short sentence, which is concise but under-specified. It could include more detail without being verbose. For a tool with 4 parameters, it lacks essential context.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool lacks an output schema and the description doesn't mention return values. It doesn't cover all operations' purposes or the effect on the runtime environment. Given the complexity and zero annotations, the description is incomplete.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with descriptions for each parameter, so the baseline is 3. The description adds minimal extra context; it summarizes the action's function but doesn't clarify parameter interactions (e.g., 'key' is only for add_action).

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Manage runtime InputMap actions and strength' clearly indicates the tool operates on the InputMap at runtime and involves actions and strength. However, it could be more specific by listing the exact operations (set_strength, add_action, remove_action, list) to distinguish from sibling 'manage_input_map'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives like 'manage_input_map'. It does not specify that it is for runtime modifications (not persistent) or when to avoid using it. Sibling tools suggest overlap, but no differentiation is given.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries the full burden. It does not disclose side effects (e.g., whether modifications are persistent, scope of groups, error handling, or what happens on duplicate adds). The simple listing of actions gives minimal behavioral insight.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single short sentence, which is concise but lacks important details. It is front-loaded with the key verbs, but the brevity comes at the cost of clarity and completeness. It could be restructured to include more context without being verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The description does not mention return values, especially important for the 'get_groups' action. With no output schema, the agent needs to know what format groups are returned in. The tool manipulates groups but lacks details on success/failure indicators or error conditions.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100% with basic descriptions for all three parameters. The tool description adds no additional meaning beyond what the schema already provides. While adequate, it does not enhance understanding of parameter formats, constraints, or dependencies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's main functions: add, remove a node from a group, or list groups. It uses specific verbs and identifies the resource (group/node). However, it does not explicitly differentiate from the sibling tool 'game_get_nodes_in_group', which lists nodes in a group, not groups themselves. The distinction is implicit but not highlighted.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    There is no guidance on when to use this tool versus alternatives, such as 'game_get_nodes_in_group' for listing nodes. No prerequisites or use cases are provided. The description lacks any conditional or contextual advice.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    The description does not disclose behavioral details beyond what the input schema provides. For example, it does not explain that dragging implies holding a mouse button, what 'frames' means in terms of timing, or if the operation is blocking. Without annotations, the description fails to add transparency.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, making it concise. However, it lacks structured information and important behavioral details, so it sacrifices completeness for brevity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 6 parameters, no output schema, no annotations, and exists among many similar siblings, the description is incomplete. It does not explain return values, side effects, or how the drag operation works in practice.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% description coverage, so the baseline is 3. The description does not add any additional meaning beyond the schema's parameter descriptions, which already explain coordinates, steps, and button.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action (drag mouse), the resource (mouse), and the scope (between two points over N frames). It is a specific verb+resource combination that distinguishes from many siblings like game_mouse_move, but does not explicitly differentiate from similar tools like game_click or game_mouse_move.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives such as game_mouse_move or game_click. There is no mention of context, prerequisites, or scenarios where this tool is preferred.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, so the description carries full burden. It only states 'move the mouse' without disclosing behavioral traits like coordinate system, speed, or whether it simulates a real mouse event.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very short (single sentence) but lacks detail. It is not verbose, but its brevity results in under-specification.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With no output schema and 4 parameters, the description is insufficient. It does not explain coordinate system, whether relative and absolute can be combined, or the return behavior. The description is not complete enough for reliable use.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% coverage with parameter descriptions (x, y absolute; relative_x, relative_y relative). The description adds no additional meaning beyond what the schema already provides.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states 'Move the mouse in the running Godot game', which uses a specific verb and resource. It distinguishes from siblings like game_click and game_mouse_drag, but does not clarify absolute vs relative movement.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives such as game_mouse_drag or game_click. The description does not provide context or exclusions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description bears full responsibility for behavioral disclosure. It lists the actions (create_server, create_client, disconnect, status) but does not explain side effects, blocking behavior, error handling, or connection lifecycle beyond the action names. The term 'ENet' hints at networking but lacks detail.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise (one line) and front-loaded with key terms. However, it sacrifices clarity and completeness—a slightly longer description could improve usability without being verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the complexity of multiplayer networking and no output schema, the description is incomplete. It omits return values, error scenarios, connection lifecycle, and any guidance on state management. For a tool with 4 parameters and no output schema, more context is expected.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%; the description adds the list of possible action values (create_server, create_client, disconnect, status) which are not enumerated in the schema. However, it does not elaborate on parameter relationships or constraints (e.g., port range, address format). Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description clearly states 'ENet multiplayer create server/client/disconnect', indicating the tool handles multiplayer networking with specific actions. It distinguishes from sibling tools like game_websocket or game_rpc by explicitly mentioning ENet and the three actions, though it does not directly compare with siblings.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives (e.g., game_websocket, game_rpc). There are no prerequisites, context cues, or exclusion criteria, leaving the agent to infer usage from the tool name alone.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must disclose behavioral traits. It only states the basic action without explaining side effects, reversibility, permissions, or return value. This is insufficient for a mutation tool.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, well-structured sentence that front-loads the action and target. It is concise with no extraneous words.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the lack of annotations and output schema, the description should provide more context about what process modes do, their impact, and potential pitfalls. The current description is too minimal for an AI agent to use correctly.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters2/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with descriptions for both parameters. However, the description lists only three modes (pausable/always/disabled) while the schema includes five (plus inherit and when_paused), which can mislead the agent. It adds no value beyond the schema.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action 'Set node process mode' and lists the primary modes (pausable/always/disabled). It is specific enough to distinguish from sibling tools like game_pause which pause the whole game.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives such as game_pause or other process control tools. No context on prerequisites or typical scenarios.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No behavioral details beyond the basic actions. Absence of annotations places full burden on description, yet it fails to disclose side effects (e.g., file overwrites on save), permissions, or runtime implications.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Extremely concise but slightly misleading by mentioning 'preload' not in the action list. Could be improved by aligning with schema or including structured steps.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Incomplete given 4 parameters and no output schema. Lacks explanation of return values, error handling, or distinctions between 'load', 'save', and 'exists'. Many sibling tools exist, so more detail is needed.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema covers all parameters with descriptions. The description adds no extra semantic value, such as clarifying how 'path', 'nodePath', and 'property' interact. Baseline 3 is appropriate given high schema coverage.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description states 'load, save, or preload' resources, which clearly identifies the tool's purpose. However, the input schema only lists 'load', 'save', and 'exists' as actions, omitting 'preload', causing slight inconsistency.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus siblings like 'create_resource' or 'load_sprite'. No mention of alternatives or context-specific usage.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are present, so the description carries full burden. It mentions 'Create/configure' implying mutation but does not disclose side effects, permissions required, or whether existing sky settings are overwritten. The behavioral information is thin.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise (one short sentence) but lacks structure. It front-loads the purpose but omits any elaboration. It is not verbose, but just barely adequate.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the lack of output schema, no explanation of return values, and no differentiation between 'create' and 'configure' actions, the description is incomplete. It fails to cover the tool's behavior sufficiently for an agent to use it correctly without additional assumptions.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with adequate descriptions for each parameter. The tool description adds no additional context beyond the schema, so baseline 3 is appropriate. No extra semantics are provided.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description specifies a clear verb ('Create/configure') and resource ('Sky'), and indicates two modes ('procedural/physical'). It is specific enough to distinguish from most sibling tools, though 'Sky' could be more precisely defined (e.g., background sky in a 3D scene).

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No information is provided about when to use this tool versus alternatives like game_environment or other environment-related tools. There are no exclusions, prerequisites, or context cues to guide the agent in choosing this tool.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are present, so the description must bear the burden. It only says 'create' and 'at runtime', omitting details about side effects (e.g., adding to scene tree, triggering signals, permission requirements, or whether it returns a reference). This is insufficient for a creation tool.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, which is concise but lacks necessary context for a tool with four parameters and complex behavior. It is under-specified, not truly concise.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The description is minimal for a node creation tool with no output schema, no annotations, and an optional nested properties object. It does not cover return values, error conditions, or typical usage patterns, leaving gaps for the agent.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    All four parameters are described in the input schema with 100% coverage. The description adds no new meaning beyond the schema, so a baseline of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states 'Create a new node of any type at runtime', using a specific verb and resource. However, it does not differentiate from the sibling tool 'add_node', which may have similar functionality.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives like 'add_node', 'instantiate_scene', or 'modify_scene_node'. The agent is left without context for selection.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries full burden but only says 'create/modify terrain meshes'. It does not disclose side effects, destructive behavior, or requirements like existing nodes, making it insufficient for safe invocation.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is concise (one sentence) but omits essential info like actions or parameter relationships. It is not wasteful but under-specified.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool is complex (13 params, multiple actions, no output schema), yet the description fails to explain how to use it for each action or what results to expect. Missing critical context.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% description coverage, so the description adds minimal value beyond confirming heightmap data usage. Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool creates/modifies terrain meshes from heightmap data, using specific verbs and resource. It distinguishes from sibling tools that deal with other mesh types or game objects, though not explicitly.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives (e.g., other terrain or mesh tools). The description lacks any context for appropriate usage or prerequisites.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description provides only a high-level overview. It does not disclose coordinate system reference, synchronous vs asynchronous behavior, or effects on game state beyond simulation.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, which is concise, but it overpromises by including 'gestures' without schema support. The structure is front-loaded but lacks completeness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a tool with 7 parameters and no output schema, the description misses important context like coordinate system, touch index usage, drag step interpretation, and gesture examples. More detail is needed for correct usage.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the baseline is 3. The description adds no additional semantics to parameters beyond what the schema already provides.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states it simulates touch press/release/drag and gestures, which distinguishes it from sibling tools like game_click or game_key_press. However, mentioning 'gestures' without corresponding actions in the schema slightly reduces precision.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives such as game_mouse_drag or game_key_press. The description lacks prerequisites, exclusions, or context-dependent usage hints.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, so the description must disclose all behavioral traits. It only mentions 'Set' operations, but the action parameter includes 'get_info', a read operation. This inconsistency about read vs write behavior is not addressed. Additionally, no side effects, permissions, or state changes are mentioned, leaving the agent uninformed about the tool's full capabilities.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, which is concise, but it sacrifices completeness by omitting the 'get_info' action. It is front-loaded with the main actions but could be restructured to include both set and get behaviors without significant bloat. The sentence is clear but incomplete.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 6 parameters (2 required) and no output schema, the description is too brief. It fails to explain return values, behavior of the 'configure' action, effect of anchorPreset values, or how mouseFilter interacts. For a UI control tool, this lacks necessary context for correct invocation.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    All 6 parameters are described in the input schema (100% coverage), so the baseline is 3. The description adds value by listing the main aspects (focus, anchors, tooltip, mouse filter) that correspond to parameter groups. However, it does not clarify the meaning of 'configure' action or the relationship between parameters and actions, and minSize is not mentioned.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description states the tool will 'Set focus, anchors, tooltip, mouse filter on Control', clearly identifying the resource (Control node) and specific actions. This distinguishes it from other UI sibling tools that operate on different node types (e.g., game_ui_item_list, game_ui_text). However, it omits the 'get_info' action found in the parameter schema, slightly reducing clarity.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives like game_ui_text or other UI-specific tools. There are no prerequisites, context for when to use 'configure' vs specific focus actions, or hints about typical use cases. The description is purely declarative with no usage direction.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are present, and the description does not disclose any behavioral traits beyond the basic get/set action. It lacks information about error handling, side effects, or prerequisites like node existence.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is concise (one line) and front-loaded, but it is arguably too brief and lacks structure. It could be expanded to include more context without being verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given 7 parameters, no output schema, and no annotations, the description is incomplete. It does not explain how action interacts with value/color/step/min/max, nor does it specify return behavior or node type requirements.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% parameter description coverage, so the baseline is 3. The description adds minimal value by grouping node types but does not clarify parameter usage context, such as which parameters apply to which node types (e.g., color only for ColorPicker).

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description lists the UI elements (ProgressBar, Slider, SpinBox, ColorPicker) and action (get/set), making the purpose clear. However, it does not explicitly state the tool's function as getting or setting values for range-like nodes, and it does not distinguish from sibling tools like game_ui_control or game_set_property.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No usage guidelines are provided. There is no indication of when to use this tool versus alternatives such as game_set_property or game_ui_control, nor any conditions or exclusions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must carry the full burden. It implies mutation ('create or configure') but gives no details on side effects, permissions, or reversibility. For a tool with zero annotation coverage, this is insufficient.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise (one phrase), but this comes at the cost of omitted details. It lacks structure and does not earn its place fully, as it fails to explain the 'action' parameter or differentiate between create/configure.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given 8 parameters and no output schema or annotations, the description is too sparse. It does not explain the different actions (create, configure, get) or how they relate to the parameters, leaving the agent to infer critical context.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with each parameter having a description. The tool description adds no additional meaning beyond the schema, so a baseline of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states 'Create or configure a SubViewport node', specifying the verb (create/configure) and resource (SubViewport node). It distinguishes from siblings by focusing on a specific node type, but could be more precise about the scope (e.g., only SubViewport, not generic viewport).

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives (e.g., game_spawn_node, game_set_property). It does not mention prerequisites, context, or which action (create vs configure) applies in different scenarios.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries full burden. It only says 'Get/set' without disclosing immediate effects, requirement of game being running, or side effects like resizing possibly changing aspect ratio. The minimal description does not add meaningful behavioral context.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single short sentence, which is concise but under-specified for a tool with 8 parameters. It is front-loaded but lacks essential details; it earns its place but is insufficient.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's complexity (8 parameters, no output schema, no annotations), the description is too sparse. It does not explain return values for 'get', interactions between parameters, or prerequisites (e.g., window must exist). The agent would need additional context to use this tool correctly.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema covers 100% of parameters with descriptions, so the description adds no additional parameter meaning beyond what is already present. According to guidelines, baseline is 3; the description does not improve or degrade that.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's purpose: getting and setting window properties like size, fullscreen, title, and position. It distinguishes from sibling tools (e.g., game_effects, game_audio) by targeting window management. However, it could be more specific about controlling the main game window.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives. It does not explain when to use 'get' vs 'set', nor does it mention that the 'action' parameter controls this. No exclusions or context are given.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, and the description only states 'Create Dockerfile' without detailing side effects (e.g., file creation location, overwriting behavior, required permissions). Agent cannot anticipate behavioral outcomes.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Description is a single short sentence, which is concise but lacks detail. It is front-loaded with the verb, but the brevity may force the agent to rely solely on the schema for context.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With 5 parameters, no output schema, and no annotations, the description fails to mention that the tool supports both create and read actions, does not specify return values, and omits important contextual information for effective use.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so parameters are documented. The description does not add semantic value beyond the schema; it does not explain how parameters influence the Dockerfile creation process.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description states 'Create Dockerfile for headless Godot export', clearly identifying the verb and resource. However, the input schema includes an 'action' parameter allowing both 'create' and 'read', which the description does not acknowledge, causing slight ambiguity.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance on when to use this tool versus siblings like 'export_project' or 'manage_ci_pipeline'. The description does not explain prerequisites or context, leaving the agent to infer usage.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, and the description does not disclose behavioral traits such as whether it overwrites existing scripts, requires the scene to be open, or validates script compatibility. The minimal description fails to convey important behavioral details.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness2/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    While extremely concise at one sentence, it sacrifices necessary detail. The description is under-specified rather than efficiently complete.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a tool with 4 required parameters, no output schema, and many siblings, the description lacks information about project context, return values, error conditions, and behavior of the attach operation.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so each parameter has a description. The tool description adds no additional meaning beyond what the schema provides, earning a baseline 3.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'attach', the resource 'GDScript to a scene node', and adds 'headless', which distinguishes it from many sibling tools like 'create_script' or 'game_script'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs alternatives. No mention of prerequisites, when not to use, or how it differs from siblings like 'add_node' or 'modify_scene_node'.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior1/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    Without any annotations, the description carries the full burden of disclosing behavior. It fails to mention side effects (e.g., whether parent directories are created, behavior if directory exists, permissions needed), leaving critical behavioral traits unknown.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, clear sentence that efficiently captures the core purpose. It is front-loaded and non-redundant, though it sacrifices completeness for brevity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple two-parameter tool with no output schema, the description omits essential context such as return value, error handling, or whether intermediate paths are created. This leaves the agent underinformed for reliable invocation.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% description coverage, so the schema already documents both parameters. The description adds no additional meaning beyond what is in the schema, resulting in baseline performance.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action (create), the resource (a directory), and the context (inside a Godot project). It is specific and distinguishes itself from sibling tools like create_project or create_scene, which create different resources.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives, such as file writing or project creation. No conditions, prerequisites, or exclusions are mentioned, leaving the agent without context for tool selection.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior1/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, and the description does not disclose any behavioral traits such as overwrite behavior, error handling, or permissions. This is a critical gap for a file creation tool.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence, but its brevity sacrifices necessary details. It is structured well but under-specified.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given no output schema and no annotations, the description fails to provide complete context. It does not explain 'headless' or differentiate from similar tools, leaving gaps for an AI agent.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the schema already describes all parameters. The description adds no extra meaning beyond the schema, earning the baseline score.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description uses a specific verb ('Create') and resource ('.tres resource file'), and adds context ('headless'), making it distinct from siblings like 'manage_resource'. It clearly states what the tool does.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool vs alternatives, nor any prerequisites or exclusions. It is a single sentence without context.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, so description carries full burden. It does not disclose side effects like file overwriting, directory creation, or error handling. For a file creation tool, this is a significant gap.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, efficient and to the point. Could add a bit more detail without becoming verbose, but overall well-structured for its length.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With 6 parameters, no output schema, and no annotations, the description is too brief. Missing key information: template mechanism, file collision behavior, return value, and prerequisites like project structure.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so baseline is 3. Description ('from a template') adds little to the parameter meanings already in schema. No extra context about template selection or defaults.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description 'Create a GDScript file from a template' clearly states the verb (create) and resource (GDScript file), and distinguishes from siblings like 'attach_script' (attaching existing script) and 'game_script' (likely running/managing scripts). It is specific but could mention the Godot project context.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance on when to use this tool versus alternatives, such as when to use 'source' or specify 'extends'. Lacks context for choosing this tool over siblings like 'add_node' or 'create_scene'.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries full burden. It states the action but does not disclose whether deletion is permanent, if confirmation is needed, or any side effects. This is minimal transparency.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, concise and front-loaded. It could add more context without being verbose, but it is efficient.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple two-parameter delete tool, the description is mostly adequate but lacks any mention of success/failure behavior or whether the file must exist. It is minimally complete.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema already fully documents both parameters with 100% coverage. The description adds no additional meaning beyond what the schema provides, so baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action 'Delete' and the resource 'file from a Godot project'. It is specific but does not differentiate from sibling tools like rename_file or write_file, though the verb itself is distinct.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives, no prerequisites, and no warnings about irreversible deletion.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    Without annotations, the description only states the basic action. It omits side effects, failure modes, or the requirement that the preset must exist.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    One concise sentence, no redundancy, but could include more value without harming brevity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a tool with 4 parameters and no output schema, the description is too brief. It lacks info on return values, errors, and prerequisites.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so baseline is 3. The description adds no extra meaning beyond schema fields.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action (export) and resource (Godot project), specifying it uses a preset. It lacks differentiation from sibling tools like manage_export_presets.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives, no mention of prerequisites or edge cases.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description should disclose behavioral traits. It only states 'Create' but does not explain side effects (e.g., whether duplicate probes overwrite or are ignored), required permissions, or return values. This is minimal transparency for a creation tool.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very concise (4 words) and front-loaded. It gets to the point quickly. However, it could be slightly expanded to improve completeness without losing efficiency.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given 5 parameters, no output schema, and no annotations, the description is too brief. It fails to explain parameter relationships, return format, or consequences of creation. For a tool with nested objects and no output schema, more context is needed.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so baseline is 3. The description adds no additional meaning beyond the schema; it merely restates the effectType options. No explanation of how size/intensity affect each effect type.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool creates specific 3D effects (ReflectionProbe, Decal, FogVolume). The verb 'Create' is appropriate and the resource types are explicitly listed, making the purpose clear. However, it does not distinguish these effects from other creation tools like game_light_3d or game_mesh_instance, preventing a perfect score.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives. For example, no mention of scenarios where a ReflectionProbe is preferred over game_environment or game_gi. The description lacks context for selection among siblings.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must bear the full burden of behavioral disclosure. It does not mention that travel and set_param modify the animation state, while get_state and get_params are read-only. No side effects, permissions, or reversibility are discussed.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very short (5 words) and front-loaded, mentioning the core concepts. However, it is slightly too terse, missing some detail that could be included without compromising conciseness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the complexity of 5 parameters and no output schema or annotations, the description is insufficient. It provides no examples, return value information, or usage patterns, leaving the agent to infer from the parameter names alone.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so a baseline of 3 is appropriate. The description adds minimal value beyond the schema; it does not explain how parameters like paramName or stateName relate to specific actions, but the schema already describes each parameter sufficiently.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'AnimationTree state machine travel and params' clearly indicates the tool handles state machine transitions and parameter manipulation on an AnimationTree node. It distinguishes from sibling tools like game_play_animation and game_animation_control by specifying the AnimationTree context, but could be more explicit about the supported actions.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives like game_play_animation or game_animation_control. It lacks any context on prerequisites, such as needing an AnimationTree node or state machine setup.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, and the description gives minimal behavioral context (e.g., it doesn't state whether operations are destructive, require permissions, or have side effects on mixing). The word 'create/remove' implies mutability but lacks detail.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence with no redundancy. It could be slightly expanded to cover all actions, but it is not verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given moderate complexity (multiple actions, no output schema), the description is minimally sufficient but does not explain the interaction between parameters (e.g., when 'sendTo' is needed) or return behavior.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Input schema coverage is 100% and parameters are described, so schema already provides meaning. The description adds little beyond the schema's own descriptions (e.g., action values are listed in schema's description field). Thus baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly identifies the tool as managing audio buses and routing, which aligns with its resource name and distinguishes it from sibling tools like game_audio_play or game_audio_effect. However, it omits some actions (e.g., 'list') and could be more precise about the full range of operations.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives such as game_audio_bus (which might focus on single bus settings) or game_audio_effect. Without context, an agent may misuse it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries the full burden for behavioral disclosure, but it only states the actions without explaining side effects, state changes, or dependencies. For example, it does not clarify that 'add' appends or requires a bus, or that 'configure' needs an index. This is insufficient for a tool with multiple actions.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very concise (one short phrase) and front-loaded with the core purpose. However, it lacks any structure or additional details that would improve clarity without increasing length.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given no output schema and moderate complexity (6 parameters, nested objects), the description is incomplete. It does not explain return values, error states, or typical usage patterns, leaving the agent to infer from parameter names alone.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the baseline is 3. The description adds no extra meaning beyond the parameter descriptions in the schema. It does not clarify parameter relationships or usage order.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb ('Add/remove/configure') and the resource ('audio bus effects'), distinguishing it from sibling tools like 'game_audio_bus' which manages buses themselves. However, it omits the 'list' action from the schema, slightly reducing specificity.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives, when to use each action (add vs remove vs configure), or prerequisites like needing an existing audio bus. The implied usage is minimal.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description should disclose behavioral traits such as side effects, required node existence, or state changes. The minimal description fails to provide this, leaving the agent uncertain about operational impact.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, clear sentence that gets to the point. It is concise without unnecessary fluff, though it could be slightly more informative without losing brevity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 7 parameters and no output schema or annotations, the description is too brief. It does not explain the purpose of parameters like bus, pitch, stream, or volume, nor does it mention how actions like resume differ from play. The description is incomplete for the complexity.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% coverage with descriptions for all 7 parameters. The tool description adds no additional meaning beyond the schema, so baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool performs play, stop, or pause actions on an AudioStreamPlayer node. It is specific enough but does not explicitly differentiate from sibling audio tools like game_audio_bus or game_audio_effect.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus other audio-related tools or when to choose between the different actions. The description lacks context on prerequisites or alternatives.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are present, so the description must fully disclose behavior. It only states 'Configure AudioStreamPlayer3D spatial properties', omitting that the tool also supports a 'get_info' action and does not explain side effects, permissions, or error handling. The description is misleading by implying it is only for configuration.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single short sentence, which is concise and easy to read. However, it could be longer to include more detail without sacrificing clarity. It is front-loaded with the key verb and resource.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 6 parameters and no output schema, the description is very sparse. It does not explain how the parameters interact, what the configuration does, or how to interpret results. The schema fills in some gaps, but overall context for effective use is lacking.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% description coverage, with each parameter including a brief description. The tool description adds no additional meaning beyond what is already in the schema, so the baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description specifies the action 'Configure' and the resource 'AudioStreamPlayer3D spatial properties', clearly indicating the tool's domain. However, it does not mention that the tool also supports a 'get_info' action, which is present in the schema, so the purpose is partially accurate but not fully comprehensive.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus sibling audio tools like 'game_audio_play' or 'game_audio_bus'. There is no mention of prerequisites, alternatives, or typical scenarios for using this tool.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must disclose behavioral traits. It states 'call a method' which implies mutation but does not mention risks (e.g., game crashes, permission requirements, synchronous execution) or how errors are handled.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, front-loaded sentence that efficiently communicates the tool's core action without extraneous words. Every word serves a purpose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a potentially dangerous tool that calls arbitrary methods on game nodes, the description is too minimal. It does not explain return behavior, error states, or execution context. Given the complexity of the game environment and the lack of output schema, more context is needed.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with each parameter having a description. The description adds only that arguments are optional, which is already clear from the schema. No additional semantic value beyond the schema.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action (call a method) and target (any node in the running game with optional arguments). It distinguishes the tool from siblings by implying method invocation on nodes, though it does not explicitly differentiate from similar tools like game_set_property or game_eval.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives (e.g., game_set_property, game_connect_signal, game_eval). The description lacks indications of prerequisites, limitations, or preferred use cases.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must disclose behavioral traits. It only states 'create/configure' but does not mention that this is a mutation operation that modifies the scene tree, requires specific permissions, or any side effects.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence with no redundancy. It is concise but could be more informative without increasing length significantly.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With 8 parameters, nested objects, and no output schema, the description is too sparse. It does not explain how actions relate to parameters (e.g., which parameters are needed for each action) or what the tool returns. Significant gaps remain.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with descriptions for all 8 parameters. The description adds minimal meaning beyond the schema, just grouping the operations. A baseline of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description specifies creating/configuring CanvasLayer and CanvasModulate, which are distinct resources not covered by sibling tools. However, it does not explain what these nodes do, slightly reducing clarity.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like game_canvas_draw or other node creation tools. The description provides no context for appropriate usage.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, so description must bear full burden. It does not disclose side effects (e.g., clearing screen with 'clear' action), coordinate system, or that it draws on a parent canvas node identified by parentPath. Parameter descriptions in schema help but overall behavioral context is missing.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence efficiently captures core purpose and lists actions. It is front-loaded. Could benefit from a bit more context without being verbose, but currently very concise.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given 14 parameters and 6 actions, no output schema, and no annotations, the description is too sparse. It does not explain the overall workflow (e.g., need for parentPath, drawing behavior per action) or how parameters interact. Schema descriptions provide partial remedy, but overall completeness is low.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% and parameter descriptions are clear. Description adds no additional semantics beyond listing actions; it does not clarify parameter relationships (e.g., from/to for line, points for polygon). Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description '2D drawing: line/rect/circle/polygon/text/clear' lists specific actions, clearly indicating the tool is for drawing shapes and text on a canvas. It distinguishes from sibling tools like game_canvas (which likely manages canvas nodes) and game_debug_draw (debug visualization) by enumerating primitives.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives such as game_canvas or game_debug_draw. The description does not mention prerequisites (e.g., needing a canvas node) or context for each action.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided. The description does not disclose behavioral traits like side effects (e.g., game state reset), required game running state, or error conditions. It only states the action without behavioral context.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence that directly states the tool's purpose with no unnecessary words. Extremely concise and front-loaded.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Despite simplicity, the description lacks completeness about return values, errors, or side effects of scene switching. No output schema exists, so more explanation would be helpful.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100% with the parameter 'scenePath' having a clear example. The tool description adds no additional meaning beyond the schema, so baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'switch' and resource 'scene file in the running game.' It distinguishes from sibling tools like 'game_instantiate_scene' by specifying it changes the current scene, but doesn't explicitly differentiate.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives, prerequisites, or when not to use it. The description only states the basic function without context.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, and the description only mentions get/set without disclosing side effects, permissions, or behavior beyond the basic action.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence that front-loads the purpose, but it could be structured to include more context without being verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With 19 parameters, no output schema, and no annotations, the minimalist description fails to provide sufficient context for an agent to understand the full scope and usage.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so parameters are documented. However, the description adds no additional meaning or context beyond the schema.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool gets or sets environment and post-processing settings, but does not differentiate from sibling tools like game_render_settings or game_sky.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives, nor any mention of prerequisites or context.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries full burden. It doesn't disclose any behavioral traits beyond what is obvious: sending an event. No mention of side effects, permission requirements, rate limits, or limitations on use.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise (7 words) with no wasted words. However, it could be slightly expanded for completeness without sacrificing conciseness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple input tool with no output schema and fully described parameters, the description is minimally adequate. It lacks context about intended use (e.g., testing, automation) but is not overly incomplete.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The schema has 100% parameter description coverage, so the schema already documents each parameter. The description adds no additional meaning beyond what is in the schema, meeting the baseline expectation.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool sends gamepad input events, using a specific verb ('Send') and resource ('gamepad button or axis input'). It distinguishes from sibling tools like game_key_press (keyboard) and game_mouse_drag (mouse), though it could be more explicit about being used for gamepad simulation.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives. It doesn't mention prerequisites, such as requiring a connected gamepad or being for testing purposes, nor does it indicate when not to use it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must cover behavioral traits. It does not mention crucial details such as whether requests are synchronous or asynchronous, error handling, security considerations, or impact on the game loop. The tool makes network requests but lacks transparency about side effects.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence, front-loading the key HTTP methods. It is short and avoids verbosity, though it could include more useful details without becoming too long.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given no output schema and no annotations, the description is incomplete. It does not explain return values, error conditions, or how the request interacts with the game environment. The tool has 5 parameters with nested objects, but the description offers insufficient context for an AI agent to fully utilize it.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with each parameter described adequately. The tool description adds minimal value beyond the parameter names and descriptions, only restating the supported HTTP methods. Baseline 3 is appropriate as the schema does the heavy lifting.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool makes HTTP requests with GET/POST/PUT/DELETE methods, headers, and body. It is specific about the action and resource, but lacks differentiation from potential sibling tools like game_websocket, though those are distinct enough.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives like game_websocket or game_rpc. No when-to-use or when-not-to-use information is given.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must fully disclose behavior. It only states the action (create/configure) but omits important details like scene hierarchy changes, side effects, or required permissions for a tool that modifies the scene.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, concise sentence that front-loads the purpose and key types. It is efficient but could benefit from slightly more detail.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's complexity (10 parameters, no output schema, no annotations), the description is too brief. It fails to explain parameter relationships, create vs. configure differences, or output expectations.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    All 10 parameters have descriptions in the schema (100% coverage), so the description adds minimal additional meaning. It mentions light types, but the schema already provides parameter context.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool creates or configures 3D lights and specifies the supported types (directional, omni, spot). This distinguishes it from sibling tools like game_light_2d, making the purpose clear.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is given on when to use this tool versus alternatives. There is no mention of prerequisites, when to create vs. configure, or how it relates to other 3D tools.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, so the description carries full burden. It mentions 'at runtime' but does not disclose side effects (e.g., locale persistence, UI updates), error handling, or behavior for invalid inputs.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, no redundancy, directly conveys the tool's purpose. Efficient use of words.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given no output schema and three distinct actions, the description lacks detail on what each action returns (e.g., get returns current locale, translate returns translated string). No mention of error scenarios or edge cases.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% and already describes the three parameters (action, key, locale) and their roles. The description adds 'translate strings' context but no additional meaning beyond the schema.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool is for setting/getting locale and translating strings at runtime, which is a specific verb+resource combination. It distinguishes from sibling 'manage_translations' which likely handles project-level translation files.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like 'manage_translations'. No mention of prerequisites or context for using set vs get vs translate.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, so description bears full burden. It only states 'Create/configure for instancing' without disclosing behavioral traits like node creation, destructiveness, or side effects. The action parameter hints at behaviors but description adds no extra context.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, no fluff, and front-loaded with verb and resource. However, could benefit from structured format like bullet points for actions.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Despite full schema parameter descriptions, the description lacks context for a tool with 8 params and 3 actions. No explanation of action workflows or parameter relationships. Lacks completeness for complexity.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema covers all 8 parameters with descriptions (100% coverage), so baseline is 3. Description adds no additional meaning or usage context beyond schema.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description states specific verb 'Create/configure' and resource 'MultiMeshInstance3D for instancing', clearly indicating purpose. However, it does not differentiate from sibling tools like game_mesh_instance or game_3d_effects.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs alternatives. The description implies instancing use but doesn't mention when not to use or provide context for selecting this over other mesh tools.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are present, and the description does not disclose behavioral traits such as side effects, required permissions, or constraints (e.g., node path dependencies). The tool may modify scenes, but this is not mentioned.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, concise and to the point. However, it could benefit from slightly more context without becoming verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool has multiple actions (create, add_point, etc.) but the description does not explain what happens after each action, what the return values are, or how the points are managed. Lacks completeness for a tool with varied functionality.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    All 6 parameters are described in the input schema, achieving 100% coverage. The description adds no additional meaning beyond the schema, but the schema itself already provides basic parameter understanding. Baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool creates and manages Path3D/Curve3D and curve points, specifying the resource type and actions. However, it does not explicitly differentiate from sibling tools like game_path_2d or game_navigate_path, which are similar but for 2D or navigation.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives. The description only states what it does without context about prerequisites, typical use cases, or when to avoid it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, so the description must carry the full burden. It fails to disclose whether operations are read-only, destructive, or require specific permissions. The actions imply read behavior but are not explicitly stated.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise (one phrase) and front-loaded with the main purpose. However, it lacks structure and could be slightly more detailed without losing conciseness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    No output schema, so the description should hint at return values or side effects. It does not. For a tool with multiple actions and 5 parameters, more context is needed.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100% (all 5 parameters documented). The description adds no additional meaning beyond the schema, meeting baseline expectations.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states it performs Area3D queries and point/shape intersection tests, and the schema actions (overlap, point_query, shape_query, ray) reinforce this. However, it does not differentiate from sibling tools like game_physics_2d or game_raycast.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs alternatives. The description only lists actions without context about selection criteria or prerequisites.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries the full burden. It only states 'configure' without disclosing behavioral traits such as whether the body must be set before entering the scene, if changes apply immediately, or any destructive potential.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence of 6 words, very concise and front-loaded with the main action. However, it may be too brief given the tool's 11 parameters.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With 11 parameters and no output schema, the description is insufficient. It does not explain what happens after configuration (e.g., immediate effect, return values, error scenarios), making it incomplete for an AI agent.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, with each parameter well-described. The description lists 'mass, velocity, etc.' but adds no new meaning beyond what the schema already provides. Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'configure' and the resource 'physics body properties', with examples like mass and velocity. It distinguishes from sibling tools like game_physics_2d/3d which handle broader physics settings, though it could be more specific about the node context.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like game_set_property or game_physics_2d. No prerequisites, conditions, or exclusions mentioned.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries the full burden. It only states what the tool does (generate meshes) but does not disclose behavioral traits such as whether it modifies the scene tree, performance implications, or error conditions. For a tool with no annotations, this is insufficient.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is concise, consisting of a single sentence that conveys the core functionality without redundancy. It is front-loaded but could benefit from slight expansion for clarity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 6 parameters and no output schema, the description is lacking. It does not explain the return value, side effects (e.g., node creation), or any postconditions. For a mesh generation tool, more context about how the mesh is used or stored would be valuable.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the schema already documents all parameters. The description adds minimal extra meaning beyond implying that vertices are the primary data. No parameter details are elaborated, so baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Generate meshes via ArrayMesh from vertex data' clearly states the action (generate) and resource (meshes), and specifies the method (ArrayMesh) and input data. It is specific enough to distinguish from sibling tools like game_mesh_instance which likely deal with existing meshes.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives among the many sibling tools. There is no mention of prerequisites, constraints, or comparison with other mesh-related tools.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must convey all behavioral traits. It omits details like return format on miss, multiple hits, coordinate system implications, or whether the ray respects collision masks beyond the schema.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    A single, clear sentence that efficiently conveys the core purpose without unnecessary words, earning its place.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the absence of an output schema, the description should hint at the return structure (e.g., hit object, position, normal) but does not. It also lacks details on ray length, layer handling, or whether it's 2D/3D-specific, leaving critical gaps.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so parameters are already well-documented. The description adds no extra meaning beyond the schema's existing definitions, meeting the baseline without improvement.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Cast a ray and return collision results' clearly states the action (cast) and resource (ray) with outcome, distinguishing it from other physics tools like game_physics_2d or game_physics_3d.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like game_physics_2d/3d or game_navigate_path. The description lacks context for appropriate usage scenarios.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, and the description adds minimal behavioral context. It does not explain side effects, authorization needs (e.g., authority mode), what happens on error, or if configure changes node state. The description is too brief to compensate for missing annotations.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single short sentence front-loading the purpose. While concise, it could benefit from slight expansion without losing efficiency.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given 7 parameters, no output schema, and no annotations, the description is insufficient. It does not explain RPC concepts, action types, mode/sync behavior, or expected results.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with descriptions for all 7 parameters. The description adds no extra meaning beyond what the schema already provides, so baseline applies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool calls or configures RPC methods on nodes, with specific verbs and resource. It distinguishes from sibling tools like game_call_method and game_connect_signal, though could be more explicit about RPC's networking context.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives like game_call_method or game_connect_signal. No when-not or context for RPC vs direct method calls.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description should fully disclose behavior. It only lists actions without detailing side effects, prerequisites, or return values (e.g., what happens on detach, what get_source returns).

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, no wasted words. Front-loaded with the three actions. Excellent conciseness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's complexity (4 parameters, mutation actions), the description is too minimal. It omits return behavior, node existence requirements, and potential side effects. No output schema amplifies the need for more context.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with all parameters described. The description adds no additional parameter details, so baseline 3 applies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool can attach, detach, or get source of node scripts, specifying the verb and resource. However, it does not differentiate from the sibling 'attach_script' which might overlap.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like 'attach_script' or other script-related tools. The description lacks usage context.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    Without annotations, the description carries full burden but only states the basic action. It does not disclose prerequisites (e.g., game must be running), side effects (e.g., scroll events may accumulate), or limitations (e.g., simulated vs. real input).

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence that immediately conveys the core functionality. No unnecessary words or repetition.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool has 4 parameters and no output schema or annotations. The description lacks essential context such as when the game must be running, how scroll events accumulate, or whether direction and amount affect behavior. This is insufficient for a new user.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% and each parameter has a clear description (e.g., 'Scroll amount (clicks)'). The description adds no extra meaning beyond the schema, so baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool sends a mouse scroll wheel event at a position, which is a specific verb and resource. It distinguishes from sibling tools like 'game_mouse_move' and 'game_click' that handle different input types.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives like 'game_mouse_move' or 'game_gamepad'. There are no context cues for appropriate usage scenarios.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries the full burden of transparency. It only states 'move or rotate' without disclosing behavioral traits such as side effects, default behavior, or whether changes are immediate.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, concise sentence that front-loads the action. It is appropriately short but could be structured to include more context.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The description is minimal and does not explain that the camera could be 2D or 3D, nor that parameters are dependent on camera type. It lacks completeness for a tool with multiple optional parameters and no output schema.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% coverage, so the schema already describes all parameters. The description adds no additional semantic meaning beyond what is in the schema, earning a baseline score of 3.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool moves or rotates the active camera, which is a specific verb and resource. However, it does not differentiate from sibling tools like game_get_camera or game_camera_attributes.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No usage guidelines are provided. The description does not indicate when to use this tool versus alternatives, nor does it mention any prerequisites or exclusions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior1/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations provided, the description must fully disclose behavioral traits. It simply states 'Configure...node properties' without revealing whether changes take effect immediately, if the scene must be running, or any side effects. This is a significant omission.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, concise and direct. The verb 'Configure' is front-loaded. However, it sacrifices necessary detail for brevity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's complexity (9 parameters, nested object) and lack of output schema or annotations, the description is insufficient. It does not explain return values, usage patterns, or how the nested 'processMaterial' parameter works.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the baseline is 3. The description adds no additional meaning beyond the parameter names and types already in the schema. No parameter-specific clarifications or examples are given.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Configure GPUParticles2D/3D node properties' clearly states the action (configure) and the resource (GPUParticles2D/3D node properties). It effectively distinguishes from sibling tools like 'game_3d_effects' and 'game_light_3d' by targeting particle-specific properties.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives like 'game_set_property' or 'game_set_shader_param'. It does not mention prerequisites, context, or scenarios where this tool is inappropriate.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, and description lacks disclosure of side effects, error behavior, or safety implications. 'Set a property' implies mutation but does not clarify if it can modify read-only properties or cause unintended changes.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, no fluff. Efficient but may be too brief for a tool with 4 parameters. Gains points for clarity without waste.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given no output schema, no annotations, and 4 parameters, the description omits return behavior, error handling, and side effects. Incomplete for safe use, especially among many similar sibling tools.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Input schema provides descriptions for all 4 parameters with high coverage (100%). Description adds no additional meaning beyond the schema. Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description clearly states verb 'Set' and resource 'property on a node', indicating a generic property setter. It is specific enough to distinguish from tools like 'game_get_property' but does not explicitly differentiate from other setter tools like 'set_shader_param'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives. There is no mention of prerequisites (e.g., node must exist) or exclusions for when to use dedicated setter tools.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must disclose behavioral traits. It only lists actions without explaining effects (e.g., whether starting stops other processes, how set_target affects ongoing IK). This is insufficient for an agent to understand implications.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence front-loading the core purpose and actions. It is concise and easy to parse, though could be slightly more structured (e.g., listing actions separately).

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a tool dealing with a complex feature like skeleton IK, the description is too sparse. It does not explain the lifecycle (what happens on start/stop), expected node setup, or return values (no output schema). This leaves significant gaps in understanding.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema covers all three parameters with descriptions, achieving 100% coverage. The description adds no additional meaning beyond what the schema provides, meeting the baseline but not exceeding it.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool operates on SkeletonIK3D nodes and lists three actions: start, stop, set target position. It is specific about the resource and verb, but does not explicitly differentiate from sibling tools, though the specialized topic implies uniqueness.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives (e.g., other animation or bone manipulation tools). There is no mention of prerequisites or context where it is appropriate or inappropriate.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, so the description carries full burden. It does not disclose whether setting a tab is destructive, requires permissions, or has side effects. The description is too brief to provide adequate behavioral insight.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise with a single sentence. It is front-loaded and wastes no words. However, it sacrifices completeness for brevity, earning a 4 rather than 5.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    No output schema exists, and the description lacks details about return values (e.g., for 'get_tabs'). Given the tool's complexity (4 parameters, 2 required) and UI context, more information about behavior and results is needed for completeness.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the baseline is 3. The description adds no extra meaning beyond what the schema already provides for parameters like 'action' and 'nodePath'. It mentions 'get/set' but that is already implied by the action enum.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'TabContainer/TabBar: get/set current tab' clearly identifies the tool's scope and resource (UI tabs). It specifies the actions (get/set) and distinguishes from sibling UI tools that handle other UI elements.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No usage guidance is provided. The description does not indicate when to use this tool over alternatives, nor does it mention prerequisites or context. It only states the tool's basic function.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, so description must carry full burden. It only lists actions without disclosing side effects, return values, failure modes, or state changes. Agent cannot infer whether actions are read-only or destructive.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Extremely concise with one sentence that front-loads purpose. No wasted words, but may be too brief to fully inform. Earns its place but lacks depth.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With 5 parameters and no output schema or annotations, the description leaves many gaps. Does not explain hierarchy, the difference between nodePath and itemPath, column usage, or expected return values for get_items. Incomplete for effective usage.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with descriptions for all parameters. The description adds minimal extra meaning beyond the schema (e.g., enumerating actions), but does not provide additional context like default values or relationships between parameters.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states it is a tree control and lists specific actions (get, select, collapse, add, remove). This distinguishes it from sibling UI tools like game_ui_control, though it could be more explicit about what a tree control is.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives. Does not mention prerequisites, context, or situations where this tool is preferred over other UI tools.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must disclose behavioral traits. It only lists basic actions without mentioning lifecycle (e.g., single vs multiple connections), error handling, reconnection, or how incoming messages are received. Insufficient for a stateful WebSocket client.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness2/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    While the description is short (5 words), it is too terse for a tool managing a complex WebSocket connection. It lacks necessary context and is under-specified.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool has no output schema and manages a stateful connection. The description omits return values, error handling, and connection lifecycle, making it incomplete for effective use.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% and the description adds no extra meaning beyond the schema. The schema already documents each parameter's purpose, so baseline 3 applies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly identifies the resource (WebSocket client) and actions (connect/disconnect/send messages), distinguishing it from sibling tools like game_http_request. However, it could be more specific about the context (e.g., for real-time game communication) and does not mention the 'status' action.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The action enum (connect, disconnect, send, status) implicitly suggests usage, but there is no explicit guidance on when to use this tool versus alternatives like game_http_request or game_multiplayer.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must carry the full burden. It merely states 'Get/set' without disclosing side effects, immediacy of changes, or any behavioral implications. Inadequate for a mutation + query tool.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The single-sentence description is concise and front-loaded with the essential purpose (get/set). No fluff, but it could include a bit more context without harming conciseness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given 4 parameters, a nested object, no output schema, and many sibling tools, the description is too sparse. It doesn't explain defaults, interactions, return values, or usage context. Fails to fully equip an agent for correct invocation.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% and describes all 4 parameters (action, gravity, physicsFps, gravityDirection). The description adds no extra meaning beyond what's in the schema. Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    States 'Get/set gravity, physics FPS, and world settings' which clearly indicates the tool reads and modifies world physics settings. However, 'world settings' is vague and doesn't fully differentiate from many sibling tools like game_physics_3d or game_time_scale.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool over alternatives. No prerequisites, context, or exclusions mentioned. The description is generic.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must carry the behavioral burden. It only mentions 'Retrieve metadata,' implying a read operation, but does not explicitly state read-only behavior, side effects, or permissions. The agent is left guessing about safety.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, concise and to the point. It avoids fluff, though it could be expanded slightly without becoming verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple retrieval tool with one parameter and no output schema, the description is minimally adequate but leaves ambiguity about what 'metadata' encompasses and the return format. It could be improved by listing example metadata fields.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% for the single parameter 'projectPath', which is described in the schema as 'Godot project path'. The description adds no additional meaning beyond the schema, so baseline score of 3 applies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action ('Retrieve metadata') and the resource ('a Godot project'). It is specific enough to distinguish from sibling read tools like 'get_godot_version' or 'read_project_settings', though 'metadata' remains somewhat generic.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No usage guidelines are provided. The description does not indicate when to use this tool versus alternatives, nor does it specify any prerequisites or exclusions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries the full burden of behavioral disclosure. It only states the basic action without revealing side effects (e.g., overwrites existing texture), error behavior (invalid path, missing node), or any confirmations. For a tool that modifies scene nodes, this is insufficient.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence of 7 words, conveying the core functionality without redundancy. It is front-loaded and efficient. However, the extreme brevity may trade off completeness; but for this dimension, it scores highly.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 4 required parameters, no output schema, no annotations, and a large set of sibling tools, the description is too minimal. It does not explain the result (e.g., returns nothing), error handling, or how it differs from similar tools. More context is needed for reliable agent invocation.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    All four parameters have descriptions in the input schema, achieving 100% coverage. The description itself does not add any additional meaning beyond the schema, so it meets but does not exceed the baseline. No parameter details are missing.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action (load), resource (sprite), and target (Sprite2D node). It is specific and concise. However, it does not differentiate this tool from similar siblings like 'set_property' or 'modify_scene_node', which could also be used for setting a texture.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives. It does not mention prerequisites (e.g., node must exist), nor does it exclude cases where other tools might be more appropriate. Sibling tools like 'modify_scene_node' or 'set_property' exist for setting node properties, but no guidance is given.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description bears full burden for behavioral disclosure. It mentions list/enable/disable but does not explain side effects, persistence of changes, required permissions, or limitations. For a tool that modifies editor state, this is insufficient transparency.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence with no redundancy. Every word is necessary. It is front-loaded and easy to parse.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The description fails to specify what 'list' returns, whether 'enable'/'disable' require 'pluginName' (implied but not stated), error conditions, or any output details. For a multi-action tool, this is incomplete.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with all parameters described. The description adds marginal value beyond the schema by hinting at valid actions, but the action parameter already lists them. No additional meaning or constraints are provided.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool lists/enables/disables editor plugins. This is a specific resource (editor plugins) with a clear verb. However, it does not explicitly distinguish from sibling tools like manage_autoloads or manage_input_map, but the resource is distinct enough.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternative tools. There is no mention of prerequisites, context, or exclusions. The description only states the action without any 'when to use' or 'when not to use' information.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must fully disclose behavior. It only states 'Read or modify' without detailing side effects, safety considerations (e.g., backup, locking), or what happens on modification (e.g., overwrite, merge). This is insufficient for an agent to understand risks.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, 5 words, front-loading the action and target. It is concise but lacks some necessary detail; however, it earns its space.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given 4 parameters, no output schema, and no annotations, the description is too minimal. It does not explain return values for read, required properties for modify, or whether modifications are reversible. The tool's complexity (modify action with nested properties) demands more completeness.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the schema already documents each parameter. The description adds context that the tool operates on .tres/.res files, but does not elaborate on the 'properties' object or constraints. Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's action ('Read or modify') and target resource files ('.tres/.res'), distinguishing it from create_resource which creates new resources, and modify_scene_node which modifies scene nodes.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use versus alternatives like create_resource or manage_scene_structure. The description lacks any context about prerequisites or scenarios for read vs modify.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are present, and the description does not disclose behavioral traits beyond the basic actions. It doesn't mention side effects, permissions, or whether changes are saved immediately. This is insufficient for a mutation tool.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence that efficiently conveys the core actions. It is front-loaded and concise, though slightly more context (e.g., specifying node types) could improve clarity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Despite having 6 parameters and no output schema or annotations, the description is minimal. It does not explain return values, errors, or the effect on the scene file. More completeness is needed for a tool modifying project files.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the schema already documents all parameters. The description adds no extra meaning beyond the schema, but it doesn't need to, given the coverage. Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool performs rename, duplicate, and move operations on nodes within .tscn scenes. It distinguishes from sibling tools like add_node and remove_scene_node, though it could be more specific about the scope.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives. The sibling list includes many related tools (e.g., modify_scene_node, remove_scene_node) but no explicit when-to-use or when-not-to-use advice.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    The description discloses that the tool can create or read files, but with no annotations provided, it fails to explain behavioral details like whether 'create' overwrites existing files, error handling, or return behavior. Important context is missing.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is one concise sentence that immediately states the tool's purpose. It is front-loaded and free of unnecessary words, though it could benefit from slightly more structure.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With five parameters and no output schema or annotations, the description is too brief. It omits return values, error conditions, and nuances between create and read actions, making it insufficient for confident tool invocation.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    All five parameters are described in the input schema with 100% coverage. The description does not add clarity beyond the schema descriptions, so it meets the baseline for adequate parameter understanding.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description states 'Create or read .gdshader files' with a specific verb and resource, clearly indicating two main actions. It distinguishes the tool from siblings like 'game_visual_shader' or 'create_resource' by focusing on .gdshader files, though it doesn't explicitly differentiate from other file management tools.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives such as 'write_file', 'read_file', or 'create_resource'. There is no indication of prerequisites, constraints, or scenarios where this tool is preferred.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided. Description does not disclose behavioral traits such as whether the tool overwrites existing resources, requires the project to be open, or any side effects.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Description is very short and to the point. However, it sacrifices informativeness for brevity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the complexity (4 parameters, nested object) and no output schema, the description is too minimal. It does not explain properties format, return values, or prerequisites.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the schema already documents all parameters. Description adds no additional meaning beyond the schema. Baseline 3 applies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description clearly specifies verb (create/read/modify) and resource type (Theme .tres resources). However, it does not distinguish from sibling tools like manage_resource, which might handle other resource types.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives. For example, when to use manage_theme_resource vs manage_resource or game_ui_theme is unclear.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries full burden for behavioral disclosure. It only states the actions without detailing side effects (e.g., whether adding overwrites existing, if removal is permanent) or any permissions needed.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise phrase that efficiently covers the tool's operations. It is front-loaded with the action list, though it could be improved with a full sentence or bullet points for clarity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the 3 parameters, required fields, and no output schema, the description adequately summarizes the tool's function but does not mention return values or behavior upon success/failure. It is moderately complete for a management tool.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the parameters are already well-documented structurally. The description adds a high-level summary but does not provide additional meaning beyond what the schema already says (e.g., no format constraints or examples). Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's purpose with a specific verb ('manage') and resource ('translation files'), and lists the supported actions (list, add, remove). It distinguishes itself from sibling tools like manage_resource or manage_theme_resource by focusing on translation files.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives (e.g., manage_resource, read_file). There is no mention of prerequisites or conditions for using list/add/remove, nor any exclusions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist; the description does not disclose side effects, error handling, return value, or whether the operation is reversible. The term 'headless' is not explained.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise with a single sentence. It is front-loaded and contains no redundant information, though it could be slightly expanded for clarity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple tool with three well-documented parameters and no output schema, the description is minimally adequate. However, it lacks behavioral context and does not fully explain the 'headless' workflow.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the schema already documents all parameters. The description adds no additional parameter context beyond what is in the schema.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action ('Remove a node') and the resource ('from a scene file'). The term 'headless' hints at it being for offline editing rather than runtime, providing some distinction from sibling 'game_remove_node'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs alternatives like 'modify_scene_node' or 'add_node'. No prerequisites or when-not-to-use information provided.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, so the description carries full burden. It mentions running and capturing output but does not disclose side effects (e.g., window launching, multiple instances, file modifications) or output format. Minimal behavioral detail.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence with no wasted words, but could benefit from structured breakdown of purpose and behavior. Still concise enough.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Minimally complete for a simple tool with two parameters and no output schema. Lacks explanation of output capture behavior and return value, but covers essential action.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, with both parameters having descriptions. The tool description adds no extra meaning beyond the schema, so baseline score applies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool runs a Godot project and captures output, distinguishing it from sibling tools like stop_project or launch_editor. However, 'capture output' is somewhat vague, preventing a perfect score.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like stop_project, launch_editor, or other project management tools. No prerequisites or exclusions mentioned.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, and the description only states 'save changes' without detailing behavioral aspects like overwrite behavior, error handling, or recovery.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, efficient sentence with no wasted words.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple save operation, the description is adequate but lacks details on return values, side effects, or error states.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the schema already documents parameters. The description adds no extra meaning beyond what the schema provides.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Save changes to a scene file' clearly states the action and object, but does not differentiate from similar scene tools like 'read_scene' or 'create_scene'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives such as reading or creating scenes.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations provided, the description carries full burden for behavioral disclosure. It only states 'Set the main scene' without explaining the side effects (e.g., modifies 'project.godot' file), permissions needed, or whether the project must be loaded. This is insufficient for a mutation operation.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very concise (one sentence) and front-loaded with the action. It efficiently conveys the core purpose without verbosity, though it sacrifices some helpful detail for brevity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's simplicity (2 required params, no output schema), the description is minimally viable. However, it lacks context about what 'main scene' means and the effect on project configuration, which could be added without making it too long.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% and both parameters are described in the schema. The description adds no additional meaning beyond what the schema provides, so baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action (Set) and the resource (main scene in project.godot). It is specific and likely distinguishable from sibling tools like 'create_scene' or 'save_scene', though it does not explicitly differentiate or elaborate on what 'main scene' means.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives such as 'change_scene' or 'read_scene'. There is no mention of prerequisites, context, or when not to use it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations provided, the description carries full burden. It fails to disclose critical behaviors such as whether the addition is persisted, if the scene must be saved, or how it handles duplicate names or invalid types.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, which is concise but overly minimal for a tool with 6 parameters, including a nested object. It sacrifices necessary detail for brevity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the complexity (6 parameters, nested object, no output schema, no annotations), the description is incomplete. It does not explain return values, side effects, or requirements like scene being open or project loaded.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so all parameters are documented in the input schema. The description adds no additional explanation beyond the schema, meeting the baseline but providing no extra value.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action ('Add'), the resource ('a node'), and the context ('to an existing scene'). It effectively distinguishes this tool from siblings like 'remove_scene_node' and 'modify_scene_node' by specifying the operation.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives such as 'manage_scene_structure' or 'game_spawn_node'. The description lacks any contextual cues about prerequisites or scenarios.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations provided, the description alone must disclose behavioral traits. It fails to state whether the joint affects the scene tree, what happens if bodies are missing, or any side effects. The description is too minimal to convey important behavioral details.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very short (8 words) and front-loaded, but it sacrifices necessary detail for brevity. It is concise but incomplete, earning a mid-range score.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 8 parameters, no output schema, and no annotations, the description is insufficient. It does not explain return values, typical usage flow, or how the joint creation fits into a larger workflow, leaving the agent underinformed.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the schema already documents all parameters. The description adds no additional meaning beyond what is in the schema, meeting the baseline expectation but not exceeding it.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Create a physics joint between two bodies' uses a specific verb and resource, clearly distinguishing it from sibling tools like game_physics_2d or game_physics_3d. It precisely states the tool's functionality.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives, such as requiring existing bodies or choosing appropriate joint types. No prerequisites or exclusions are mentioned, leaving the agent without contextual usage information.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are present, so the description carries full burden. It only states the action without disclosing side effects (e.g., what happens if the material lacks a shader), parameter constraints, or error behavior. Minimal transparency.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is one sentence, which is concise, but lacks structure or example usage. It is adequately sized but could be improved with a brief example or breakdown.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With 4 parameters, no output schema, and no annotations, the description should provide more context on return value, error cases, or typical use cases. The current description is too brief to be considered complete.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%—all parameters already have descriptions in the schema. The description adds no additional meaning beyond 'set a shader parameter', so baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Set a shader parameter on a node's material' clearly states the verb (Set) and resource (shader parameter on material), distinguishing it from similar siblings like game_set_property (generic) and manage_shader (higher-level shader management).

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance provided on when to use this tool versus alternatives (e.g., game_set_property), nor any prerequisites or exclusion criteria. The description assumes implicit usage.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations present, the description carries full burden for behavioral disclosure. It only states the basic purpose without revealing any side effects, state changes, or limitations. An agent cannot infer if this is a safe read operation or if it has any constraints.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very short (one sentence) and front-loaded with the key action. However, it could benefit from additional structure or detail without becoming verbose, hence not a perfect 5.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given no output schema, no annotations, and no parameter complexity, the description is the sole source of information. It lacks detail about the format or content of the returned debug output, and does not clarify scope or integration with sibling tools, making it incomplete for confident use.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    There are zero parameters, and the schema coverage is effectively 100% trivial. The description does not need to add parameter information, so it meets expectations. A score of 4 reflects the absence of need for further detail.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool retrieves 'current debug output and errors', providing a specific verb and resource. However, it does not explicitly distinguish itself from similar sibling tools like game_get_errors or game_get_logs, which could cause ambiguity.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives such as game_get_errors or game_get_logs. The description lacks context about typical use cases or when not to use it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must disclose behavioral traits. It only states 'Modify node properties' and 'headless', but does not explain what happens on failure, whether modifications are immediately saved, if undo is supported, or any permissions needed. This is insufficient for a mutation tool.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness3/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single phrase, concise but borderline under-specified. It could be expanded to a full sentence without losing brevity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool modifies a scene file with 4 required parameters and no output schema. The description does not cover what happens after modification (e.g., auto-save, validation), error scenarios, or required project state. The information is insufficient for an agent to use it reliably.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the schema documents all four parameters. The description adds no extra detail about parameter usage patterns or format. Baseline score 3 is appropriate as the schema does the work.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'Modify', the resource 'node properties', and the context 'in a scene file (headless)', which distinguishes it from runtime property setters like 'game_set_property' and node manipulators like 'remove_scene_node'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance on when to use this tool versus alternatives like 'game_set_property' for runtime changes or 'manage_scene_structure' for structural edits. The description lacks usage context and does not mention prerequisites or limitations.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries full responsibility for behavioral disclosure. It only lists settable properties without explaining side effects (e.g., that muting overrides audio, or how volume interacts with mute/solo). No information is given about the tool's safety profile or state changes beyond the literal action.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, efficient sentence that conveys the core functionality without redundancy. It is front-loaded with the action. However, it could be slightly expanded to improve clarity without becoming verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the complexity of an audio bus (interplay of volume, mute, solo) and the lack of output schema or annotations, the description is insufficient. It does not explain that busName defaults to 'Master', how multiple parameters interact, or what the tool returns after execution. An agent may lack key context for reliable invocation.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the schema already documents all parameters. The description adds no additional meaning beyond restating the parameter names in a sentence. It achieves the baseline expectation but does not enhance understanding of parameter values, defaults, or constraints.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description uses specific verbs ('Set volume, mute, or solo') and clearly identifies the resource ('audio bus'). It is distinct from sibling tools like 'game_audio_bus_layout' (which likely manages bus structure) and 'game_audio_effect' (which applies effects), making it easy for an agent to understand its intent.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives. It does not mention prerequisites (e.g., bus must exist), exclusions, or scenarios where sibling tools like 'game_audio_bus_layout' or 'game_audio_play' would be more appropriate.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations provided, the description is the sole source of behavioral context. It does not mention blocking behavior, timeout expiration handling, error cases (e.g., signal not found), or any side effects. The description is insufficient for an agent to understand the tool's behavioral traits.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, concise sentence that is front-loaded with the action. While it is not verbose, it could benefit from slightly more context without becoming overly lengthy. Still, it is appropriately sized for the information it conveys.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given no annotations, no output schema, and three parameters, the description is too minimal. It omits important details such as return value format (what are 'args'?), behavior on timeout, and error handling. This leaves the agent with incomplete context for proper invocation.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, and the schema already describes all three parameters (timeout, nodePath, signalName). The description adds no additional meaning beyond the schema, so a baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Await a signal with timeout and return args' clearly states the action (await), the resource (signal), and the outcome (return args). It distinguishes this tool from siblings like game_connect_signal or game_emit_signal by focusing on awaiting a signal.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool vs alternatives (e.g., game_connect_signal, game_emit_signal) or any prerequisites. It lacks contextual instructions for the AI agent.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries the full burden of disclosing behavioral traits. It only states 'get or set' but fails to mention side effects, such as how setting poses affects animation blending, whether poses reset other properties, or if the tool works in edit mode only. The lack of detail limits transparency.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very concise, consisting of a single sentence that gets straight to the point. While it is front-loaded and free of fluff, it could benefit from a slightly more structured format, such as listing the action options. Overall, it is appropriately sized but not maximally informative.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's complexity (7 parameters, nested objects, no output schema), the description is too minimal. It does not explain how parameters like action, position, rotation, and scale interact. For a get action, the agent has no information about the return format. The description is incomplete for effective use.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% coverage with descriptions for all 7 parameters. The tool description does not add any extra meaning beyond what the schema already provides, so the baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's function: getting or setting bone poses on a Skeleton3D node. It uses a specific verb ('get or set') and resource ('bone poses on a Skeleton3D node'), and it distinguishes itself from siblings like 'game_skeleton_ik' which deals with inverse kinematics.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives, such as 'game_skeleton_ik' or other bone manipulation tools. The description does not specify prerequisites (e.g., node must be a Skeleton3D) or provide context for choosing between get and set actions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must disclose behavioral traits. It only states the high-level action but does not mention important details like the requirement of an existing AnimationPlayer node, the creation of a new animation (vs. editing), or any side effects. This is insufficient for safe invocation.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence that is front-loaded with the tool's purpose. It is concise but could be slightly more informative (e.g., mentioning the engine context) without losing brevity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's complexity (6 parameters, no output schema, no annotations), the description is too sparse. It does not explain that this is for Godot's AnimationPlayer system, nor does it provide context on how tracks and keyframes relate to the parameters. The description adds minimal value beyond the tool's name.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the parameters are already documented. The description adds no extra meaning beyond the schema (e.g., explaining that nodePath refers to an AnimationPlayer or that tracks are arrays of definitions). Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'Create' and the resource 'animation', specifying 'with tracks and keyframes' which distinguishes it from sibling tools like play or control animations. It directly conveys the tool's function.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives such as game_animation_tree or game_play_animation. The description omits context that would help an agent choose correctly.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must fully disclose behavior. It only states 'create/configure CSG nodes with boolean operations' but omits critical details: whether operations are destructive, what happens to existing nodes, error handling, or dependency on scene structure. This is insufficient for a tool that modifies scene geometry.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, very concise and front-loaded with the core purpose. However, given the tool's complexity (10 parameters, boolean operations), it could benefit from a brief expansion to cover key usage scenarios.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool is complex with 10 parameters, nested objects, and no output schema. The description fails to explain how boolean operations work with different CSG types, prerequisites (e.g., parent node must exist), or return value (success indication, new node path). Incomplete for an AI agent to use correctly.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with parameter descriptions, so baseline is 3. The tool description adds no extra meaning beyond the schema. Parameters like 'action', 'csgType', and 'operation' are briefly described in schema but the description doesn't clarify their interplay (e.g., which types support which operations).

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description explicitly states the tool creates/configure CSG nodes with boolean operations, clearly identifying the verb (create/configure) and resource (CSG nodes) and the key feature (boolean operations). This distinguishes it from sibling tools, none of which mention CSG.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives, such as other node creation tools (e.g., game_spawn_node, game_mesh_instance). It lacks context for when to create vs configure, or boolean operations vs other geometry manipulation.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, so the description carries full burden. It does not disclose any behavioral traits like side effects, permissions, or return format. The description is insufficient for an agent to know what happens when this tool is invoked.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, efficient sentence that immediately conveys the tool's purpose. It is appropriately sized and front-loaded.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given no output schema and the simplicity of a getter, the description is minimally adequate. However, it lacks details on the format or structure of the returned UI elements, which could be critical for an agent.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    There are zero parameters, and schema coverage is 100%. The description adds no parameter details, which is acceptable since none exist. Baseline for 0 parameters is 4.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description states a specific verb and resource: 'Get visible UI elements'. It is clear and distinguishes from sibling tools by focusing on visibility, though it does not explicitly differentiate from other UI tools like game_ui_control.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus siblings such as game_ui_control or game_ui_text. The context of use is implied but not stated.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, description must disclose behavioral traits, but it only lists actions without explaining effects (e.g., does 'bake' overwrite existing navmesh? Are changes reversible?). No mention of destructive potential or required permissions.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single short phrase is very concise, front-loading the purpose. Lacks structure (e.g., bullet points for actions) but trades minimalism for clarity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a tool with 7 parameters, three distinct actions, and no output schema or annotations, the description is too brief. It does not explain what each action entails, return values, error handling, or typical workflow steps.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with each parameter described. The tool description adds no new meaning beyond the schema, so baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description explicitly states the tool creates/configures NavigationRegion3D nodes and bakes navigation data, which is a specific resource. It clearly distinguishes from sibling tools like 'game_navigate_path' which handles pathfinding queries, not region setup.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives, prerequisites, or conditions for using different actions. For example, no mention of whether existing regions need to be removed first or that baking requires geometry to be present.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, and the description only gives a high-level purpose. No disclosure of side effects, auth needs, or whether actions are destructive (e.g., overwriting nodes).

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence is concise and front-loaded with the action. Could be slightly more structured to list actions, but overall efficient.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With 9 parameters, nested objects, and three actions, the description is insufficient. It does not explain the workflow or how actions relate to parameters, leaving the agent with incomplete context.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the description adds no extra meaning beyond the schema. The description does not elaborate on the three actions or parameter usage.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'Create/configure' and the resource 'ParallaxBackground and layers', which distinguishes it from many sibling tools focused on other game elements.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs alternatives. The description does not mention any prerequisites, when not to use, or related tools.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so description must disclose behavior. It mentions queries and intersections but does not specify side effects, permissions, or performance implications. The action 'overlap' could be read-only or have side effects, but this is unclear.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Description is very short (5 words) and front-loaded. It is concise but may be too brief to be fully informative. Still, it wastes no words.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Tool has 10 parameters and no output schema. Description does not explain return values, how actions differ, or complex behaviors. It is insufficient for an agent to use correctly without further inference.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so baseline is 3. The description adds no additional meaning beyond summarizing the action. It does not explain parameter relationships or constraints beyond what the schema already provides.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description clearly states the tool performs 'Area2D queries and 2D point/shape intersections'. It uses a specific verb ('queries', 'intersections') and identifies the resource ('Area2D', '2D point/shape'), distinguishing it from sibling tools like game_physics_3d or game_raycast.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives. The description does not provide context, prerequisites, or exclusions, leaving the agent to infer usage from the name and schema alone.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries the full burden of disclosing behavioral traits. It only states the basic function, omitting important details such as whether the operation is destructive, whether it affects the current scene in memory, or what the output format is during save. The description is insufficient.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, clear sentence that efficiently conveys the core functionality. While it could benefit from additional structure (e.g., separating save and load), it avoids verbosity and is front-loaded.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given that there is no output schema and no annotations, the description is incomplete. It does not explain the result of a save operation (e.g., output location or format) nor the side effects of a load operation on the current scene tree.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the baseline is 3. The description does not add extra meaning beyond what is already in the schema. It does not explain parameter relationships, defaults, or usage nuances.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action ('Save or load') and the resource ('node tree state as JSON'), making the tool's purpose immediately understandable. It also distinguishes itself from sibling tools that deal with individual properties or nodes, as this tool handles the entire tree.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives like game_get_property or game_set_property. There is no mention of preferred use cases, prerequisites, or scenarios where this tool should be avoided, leaving the agent without context for decision-making.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    The description implies both read and write behavior, but lacks details on side effects (e.g., does setting time_scale affect physics?), permissions, or error conditions. No annotations are provided to mitigate this gap.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise at 6 words, which is efficient but risks being under-informative. It succeeds in being front-loaded with the core action and resource.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given no annotations or output schema, the description should provide more context about return values, units, default time scale, and what 'timing info' includes. It is insufficient for a tool with two parameters and no additional hints.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the schema already documents parameters. The description adds 'Get/set' context but does not provide additional meaning beyond the schema (e.g., allowed values for action, range for timeScale). Baseline of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description uses specific verbs 'Get/set' and identifies the resource 'Engine.time_scale and timing info', clearly distinguishing it from sibling tools like game_process_mode or game_pause.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives, nor on the appropriate context for get vs set operations. The description does not mention prerequisites or exclusions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description should explain key behaviors (e.g., whether the tween blocks, returns a reference, or requires cleanup). It only states 'tween a node property' without disclosing if the tool modifies the property immediately or over time, or what side effects occur.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very concise, consisting of a single sentence. However, it is too brief and lacks structure, missing key information that would benefit from additional context.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 6 parameters, no output schema, and no annotations, the description fails to provide sufficient context for an agent to use it correctly. It does not cover behavior, return values, or usage scenarios.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% and each parameter has a clear description. The tool description adds no extra meaning beyond the schema. Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'tween' and the resource 'node property', making it unambiguous that this tool animates a property over time. It distinguishes from immediate property-setting tools like game_set_property.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tween tool versus alternatives such as game_set_property (for immediate changes) or game_play_animation (for complex animations). The description does not mention prerequisites or context.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    Without annotations, the description must disclose behaviors but only lists three actions. It omits other valid actions like set_checked and clear from the schema, and does not describe side effects or requirements (e.g., node must exist).

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Very concise single sentence that front-loads the target UI components and primary operations. Minor improvement possible by listing all actions explicitly.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With 6 parameters, multiple actions, and no output schema, the description is too minimal. It does not explain return values for 'get_items' or behavior for different actions, leaving important gaps for an agent.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so parameters are documented. However, the description adds no extra meaning beyond what the schema already provides, such as clarifying the role of each parameter in context.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool is for PopupMenu/MenuBar and covers add, remove, and get menu items. It distinguishes from sibling UI tools by specifying the target component type.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like game_ui_popup or game_ui_tabs. The description does not mention prerequisites or context for use.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are present, so the description bears full responsibility. It does not disclose how projects are identified (e.g., presence of project.godot), error handling for invalid directories, or return format (paths, names). This is insufficient for an agent to anticipate behavior.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, front-loaded with key information. No unnecessary words, but could be slightly more informative without losing conciseness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Lacks details about return values (e.g., list of paths, project names) and behavior regarding recursive search. Given no output schema, the description should compensate. Also fails to mention what constitutes a 'Godot project'.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with descriptions for both parameters (directory and recursive). The description adds no additional meaning beyond the schema, so baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action 'List' and the resource 'Godot projects in a directory'. It specifies the scope (directory) but does not differentiate from similar tools like list_project_files, though the resource type differs.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance on when to use this tool versus alternatives such as get_project_info or create_project. The implied usage is for discovering projects, but no conditions or exclusions are provided.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations provided, the description carries full burden for behavioral disclosure. It fails to specify whether the 'create' action overwrites existing workflows, what side effects occur, required permissions, or any limitations. The description is too brief to inform the agent about the tool's behavior beyond the surface action.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence that communicates the core purpose. It is front-loaded and avoids unnecessary words, earning its place. However, it could be slightly more detailed without losing conciseness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool has no output schema and no annotations, so the description must cover return values, side effects, and scenario suitability. It does not explain what 'read' returns or where the workflow is created. Additionally, it does not differentiate from related tools like manage_docker_export or manage_export_presets, leaving gaps in contextual understanding.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% description coverage for all four parameters, so the schema itself provides sufficient meaning. The tool description does not add new information about the parameters beyond the schema descriptions. Thus, baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'Create/read' and the resource 'GitHub Actions workflow for automated Godot exports'. It distinguishes this tool from many sibling tools like game_* and other manage_* tools which handle different resources (e.g., manage_docker_export, manage_export_presets).

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives. It does not mention prerequisites, when not to use it, or suggest any other tool for different scenarios. The single sentence only states the basic function.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, placing the full burden on the description. The description only states the tool can add, remove, or list input bindings, but does not disclose side effects (e.g., persistence, whether changes apply immediately or require restart), permissions needed, or any other behavioral traits. For a modification tool, this is insufficient.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence that efficiently conveys the core purpose. It is not verbose, but it could benefit from slightly more detail without becoming overly long. Given the tool's complexity, the conciseness is good but not exceptional.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With 5 parameters and no output schema, the description is too sparse. It does not explain how the parameters (action, actionName, key, deadzone) relate to each other or how the tool behaves across different operations. The agent lacks sufficient context to use the tool correctly without relying solely on the schema.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the schema already documents all parameters. The description does not add any additional meaning beyond the schema; it only repeats the operations. Thus the baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's purpose: adding, removing, or listing input actions and bindings. The verb 'manage' combined with the three specific operations ('add, remove, or list') provides a precise understanding of the tool's functionality, distinguishing it from sibling tools like 'game_input_action' or 'game_input_state' that deal with runtime input rather than configuration.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description offers no guidance on when to use this tool versus alternatives. It does not specify prerequisites, such as needing an open project, or when to use 'game_input_action' instead. The agent receives no context about usage scenarios or exclusions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must disclose behavioral traits. It only mentions list/set actions but does not describe side effects, permissions, or error conditions. The agent lacks insight into mutation risks or idempotency.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is very concise and front-loaded with key information. However, it could include brief usage hints without becoming verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Lacking annotations and output schema, the description should provide more context about behavior differences between list and set, expected responses, and required setup. Given the five parameters, the information is insufficient.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with each parameter having a clear description. The tool description adds minimal value beyond stating the purpose. Baseline 3 is appropriate as the schema already documents the parameters.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb (List/set) and resource (named layer definitions) within a specific scope (in project). It effectively distinguishes from sibling tools which deal with other aspects like groups or resources.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives. The description does not specify prerequisites, conditions, or scenarios where it is appropriate to use list vs set actions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must disclose behavioral traits. It only states the action, omitting details like overwrite behavior, error handling, or file existence requirements.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Extremely concise single sentence front-loading the purpose. However, it sacrifices completeness for brevity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple file operation with no output schema, the description lacks essential context like return value, side effects, or prerequisites, making it incomplete.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema covers all parameters with descriptions; the description adds no extra meaning. Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's action ('rename or move') and the resource ('a file within the project'), distinguishing it from siblings like 'delete_file' or 'create_directory'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives (e.g., 'write_file' for editing content), nor any prerequisites or when not to use it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided; description fails to disclose behavioral traits like whether the click is instant, if it requires window focus, if it returns any result, or coordinate system details.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence describing the action is concise and front-loaded. Could include more detail without being verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple tool with 3 parameters, the description is adequate but lacks context about coordinate system, behavior with multiple monitors, or return value. With no output schema, more behavioral context would be beneficial.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with clear parameter descriptions for x, y, and button. Description adds minimal extra meaning beyond schema; baseline of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description uses specific verb 'click' and resource 'position in running Godot game window', clearly distinguishing from sibling tools like game_mouse_drag or game_mouse_move.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives (e.g., game_mouse_move, game_touch). Does not specify prerequisites or context.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must disclose behavioral traits. However, it does not mention any side effects, permissions, or changes beyond what is in the input schema. Minimal information.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence with no unnecessary words. It is front-loaded and to the point.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool has 5 parameters, no required ones, and no output schema. The description is minimal but covers the basic purpose. However, it does not explain return values or how the node is attached to the scene tree.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so baseline is 3. The description 'with configuration' adds no additional meaning to the parameters beyond what the schema already provides.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'Create' and resource 'Timer node'. It is specific and directly explains what the tool does, but it does not differentiate from other 'create' sibling tools like game_create_animation.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidelines on when to use or when not to use this tool. The usage is implied from the name and description, but there is no mention of alternatives or conditions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must disclose behavioral traits. It only says 'debug' but does not mention that drawn shapes are temporary overlays, that the 'clear' action removes them, or any performance or authority implications.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence with no unnecessary words, front-loaded with the core purpose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Despite having 8 parameters and no output schema, the description is too minimal. It does not explain the overall context (debug overlays), the effect of duration, or return behavior.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so all parameters are documented. The description adds no extra meaning beyond the schema, though it omits the 'clear' action which is in the schema.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description states the verb 'Draw' and the resources 'debug lines, spheres, or boxes in 3D', clearly distinguishing it from sibling tools like game_3d_effects or game_add_collision.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs alternatives. It does not mention prerequisites (e.g., game running) or when to use other tools for non-debug drawing.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, and the description lacks behavioral details such as side effects, performance, or data format. It merely states a 'get' action without disclosing what exactly is returned.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    One short sentence, no superfluous words. It is front-loaded with the verb and directly states the purpose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple getter with no parameters, the description minimally covers purpose. However, lacking output schema and further context, it is merely adequate. Could be improved by specifying what 'audio bus layout' entails.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The tool has 0 parameters, so schema coverage is 100%. Baseline score of 4 applies as the description need not add parameter information.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description uses specific verb 'Get' and resource 'audio bus layout and playing streams', clearly indicating the tool's function. However, it does not explicitly distinguish from sibling tool 'game_audio_bus_layout', which may cause confusion.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives. No exclusions or context provided; the description only states what it does without any usage hints.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries full burden. It merely states what info is retrieved but does not disclose behavioral traits such as read-only nature, performance impact (e.g., for large node hierarchies), or any prerequisites like scene being instantiated.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is concise (9 words) and uses a colon-separated list to organize output categories. It is front-loaded and efficient, but could be slightly more structured (e.g., 'Returns the node's class, properties, ...').

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The description lists what information is returned but does not specify the output format or structure, especially given the absence of an output schema. It is adequate but could provide more detail on how the data is presented.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100% (nodePath is described with example). The tool description does not add any additional meaning beyond the schema, so baseline 3 applies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's purpose: 'Get node info: class, properties, signals, methods, children'. It specifies the verb 'get' and resource 'node info', and lists the exact information retrieved, which distinguishes it from siblings like 'get_property' or 'list_signals'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives (e.g., get_property for a single property, list_signals for signals only). It does not mention context or when not to use it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided. The description lacks details on side effects, permissions, or behavioral traits beyond stating 'create/configure'. For a resource creation tool, more transparency is needed.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, no unnecessary words. Highly concise and front-loaded.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Despite full schema coverage, the description is too brief for a tool with 8 parameters and no output schema. It does not explain the difference between actions or how to use the tool effectively.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so baseline is 3. The description does not add extra meaning beyond the schema parameter descriptions, but that is acceptable given full coverage.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the purpose: creating and configuring 2D lights and light occluders. It uses specific verbs and resource, and distinguishes from sibling tools like game_light_3d.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs alternatives. With many sibling tools (e.g., game_light_3d, game_environment), explicit usage context is missing.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided. The description only lists actions but does not disclose error handling, side effects, or state changes (e.g., what happens if animation not found). Limited transparency beyond action enumeration.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, front-loaded with core purpose ('Control an AnimationPlayer node'). Zero wasted words—clear and efficient.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    No output schema; description does not explain return values for actions like 'list animations' (what is returned?). Lacks details on prerequisites, errors, or behavior beyond action names. Incomplete for a tool with a 'get_list' action.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema covers all parameters with descriptions (100%). The description repeats the action values but adds no new meaning beyond the schema. Baseline 3 as schema does the heavy lifting.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states it controls an AnimationPlayer node with specific actions (play, stop, pause, list), distinguishing it from siblings like game_animation_tree and game_animation_control.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives (e.g., game_animation_control, game_animation_tree). The description lacks context for selecting among animation-related siblings.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided. Description only says 'get/set' but fails to disclose side effects, whether changes persist, or potential destructive behavior. Lacks important behavioral context.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, front-loaded, no wasted words. Efficiently communicates core functionality.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    No output schema, no annotations, and 7 parameters. Description omits return values, action behavior, and lacks sufficient context for a complex get/set tool.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with good parameter descriptions. The description adds a summary mapping parameters to rendering features but does not provide new information beyond the schema.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description clearly states verb ('get/set') and resource ('MSAA, FXAA, TAA, scaling mode/scale'). Distinguishes from sibling tools as no other tool focuses on these rendering settings.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs alternatives (e.g., game_3d_effects, game_environment). No mention of prerequisites or context.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries full burden but only provides a basic action statement. It does not disclose side effects (e.g., preserving children, transform behavior) or error handling (invalid paths).

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single clear sentence with no redundancy. Every word is necessary.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a node reparenting operation with 3 parameters and no output schema, the description is too brief. It omits return values, error scenarios (non-existent paths), and whether global transform preservation works as expected.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% for all three parameters. The description adds no meaningful extra information beyond the parameter names and types already in the schema.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's action (move), resource (node), and context (to new parent in running game's scene tree). It effectively distinguishes from sibling tools like add_node, remove_node, and spawn_node.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives such as add_node or modify_scene_node. Also missing prerequisites, conditions for invalid paths, or performance implications.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description only implies read/write behavior. It does not disclose side effects, permissions, performance implications, or any constraints (e.g., need for an active scene).

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence that efficiently communicates the core purpose. It is front-loaded and contains no unnecessary words.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Despite the schema covering parameters well, the description is too brief for a tool with 6 parameters and multiple actions (set_cells, get_cell, erase_cells, get_used_cells). There is no output schema, and the description does not explain return values or how to use the different actions.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% (all parameters documented in the schema). The description adds no additional meaning beyond the schema, so baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action ('get or set cells') and specifies the resource ('in a TileMapLayer node'), distinguishing it from sibling tools like game_gridmap which deal with gridmaps.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives like game_gridmap or other game_* tools. There are no exclusions or context hints for the four different actions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must carry the full burden. It only states the three actions (add, remove, list) but does not disclose any behavioral traits such as side effects (e.g., modifying project files on disk), required permissions, or return behavior. This lack of detail leaves the agent without crucial context for a tool that modifies project configuration.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, clear sentence that effectively communicates the tool's purpose. It is front-loaded with the key actions and resource, with no extraneous words.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With no output schema and no annotations, the description should provide more behavioral context. It omits important details such as what the 'list' action returns, whether 'add' or 'remove' succeed silently or return status, and whether the tool requires the project to be open. This makes it incomplete for an agent to correctly invoke and handle responses.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, meaning each parameter already has a description. The tool description itself does not add meaningful extra meaning beyond what the schema provides; it merely restates the actions. Therefore, the baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's purpose: 'Add, remove, or list autoloads in a Godot project'. It uses specific verbs (add, remove, list) and a specific resource (autoloads), and the context (Godot project) is mentioned. There are no sibling tools with 'autoload' in their names, so it distinguishes well.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives, nor does it mention prerequisites or when not to use. It simply lists the actions without any contextual advice for the agent.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must disclose behavior. It only says 'from scratch' but fails to mention side effects (e.g., directory creation, file overwriting), permissions, or error conditions. This is insufficient for safe invocation.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise—one short sentence with no wasted words. It is front-loaded with the core action and resource, making it easy to parse quickly.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 3 parameters, no output schema, and no annotations, the description provides adequate purpose but lacks details on return values, prerequisites, and potential side effects. It is minimally viable but not fully complete.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema already has 100% coverage with descriptions for all three parameters. The description adds no additional semantic value beyond the schema, so baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action ('Create'), the resource ('new Godot project'), and the scope ('from scratch'), effectively distinguishing it from sibling tools like create_scene or create_resource which deal with sub-components.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance on when to use this tool versus alternatives. For example, it does not mention that for creating a scene, one should use create_scene instead. The purpose is implied but no exclusions or context are provided.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, and the description does not disclose any behavioral aspects such as search scope, performance impact, or return format. It merely restates the name's intent.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, to the point, no redundancy.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Simple tool with two parameters; the description is adequate but lacks details about return values or behavior when no nodes are found. Could be more complete.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the schema already documents both parameters. The description does not add additional meaning beyond the schema's descriptions.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description clearly states the verb 'find', the resource 'nodes', and the scope 'specific class type in the running game'. This distinctly differentiates it from sibling tools like 'game_get_node_info' or 'game_get_nodes_in_group'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives, no prerequisites or exclusions provided.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided; description does not disclose side effects (e.g., scene node creation), permissions, or return behavior. Merely states 'Create/configure' without behavioral context.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Extremely concise (one sentence) and front-loaded with purpose. However, could benefit from slightly more detail without becoming verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given no output schema and no annotations, the description fails to explain return value, side effects on scene, or prerequisites (e.g., parentPath needed). Incomplete for a creation tool.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% (all parameters described), so baseline is 3. Description adds no extra meaning beyond the schema; it simply names the GI types already in param descriptions.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Clearly states verb 'Create/configure' and specific resources 'VoxelGI or LightmapGI', distinguishing it from sibling tools like game_environment or game_light_3d that handle other lighting or rendering aspects.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    Implies usage for global illumination setup but provides no explicit guidance on when to use vs alternatives like game_environment for overall rendering or game_light_3d for individual lights.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior3/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, so the description carries full burden. It states it creates a MeshInstance3D, which implies a safe creation operation, but it does not disclose what happens if the node already exists, whether it replaces or adds, or any side effects like parenting or scene modifications.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single efficient sentence with no fluff. However, it lacks structure (e.g., bullet points or sections) that could improve scanability, but this is minor.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool has 7 parameters, 2 required, nested objects, and no output schema. The description is too brief: it does not explain parameter relationships, conditional usage (e.g., radius for spheres), or what the return value is. The tool's complexity demands more context.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so baseline is 3. The description adds no additional meaning beyond the parameter names—no details on how 'size' vs 'height'/'radius' interact for different mesh types, or how 'material' accepts paths or hex colors.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description uses a specific verb ('Create') and resource ('MeshInstance3D with primitive meshes'), clearly distinguishing it from sibling tools like 'game_procedural_mesh' and 'game_spawn_node' which handle different mesh or node types.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool vs. alternatives is provided. The description does not mention prerequisites, exclusions, or context where other siblings (e.g., 'game_physics_body') would be more appropriate.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must fully convey behavioral traits. It only states a read operation ('Get') but does not disclose potential side effects, performance impact, or return format. The minimal description leaves important behavioral aspects unspecified.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise at 7 words, with no wasted information. It is front-loaded with the key action and immediately provides specifics.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple, parameterless getter tool, the description is minimally adequate but lacks details on return values, frequency, or any constraints. No output schema exists to compensate.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has zero parameters with 100% coverage, so the description adds no parameter-level detail beyond what schema provides. Baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool retrieves performance metrics (FPS, memory, draw calls), using a specific verb ('Get') and resource ('performance metrics'). It distinguishes itself from sibling tools, as none other focus on performance data.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives. There is no mention of exclusions, prerequisites, or comparative context with sibling tools.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, and description does not disclose behavioral aspects such as whether launching is blocking, requires a running Godot instance, or any side effects.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, 6 words, directly states purpose with no extraneous information. Front-loaded and efficient.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple launch tool, description is adequate but lacks mention of return value or error behavior. No output schema or annotations to compensate.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    One required parameter 'projectPath' with a schema description. Description does not add additional semantics beyond what schema provides; baseline 3 due to high schema coverage.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Clear verb 'Launch' and specific resource 'Godot editor for a specific project'. Distinct from sibling tools like 'run_project' and 'export_project'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like 'run_project' or 'export_project'. Lacks context for decision making.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries the full burden. It does not disclose whether listing is recursive, includes directories, absolute/relative paths, or how the subdirectory parameter behaves. For a listing tool, this is insufficient.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, concise sentence that front-loads the purpose. It is short and to the point, but could benefit from a little more detail without becoming verbose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the absence of an output schema and annotations, the description should explain what the tool returns (e.g., list of file paths, format), recursion behavior, and depth. It lacks these essential details for a list-like operation.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so baseline is 3. The description adds minimal value beyond the schema—it rephrases the optional extension filter but does not clarify interactions between parameters or provide examples.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool lists project files with optional filtering by extension. This verb+resource pattern distinguishes it from sibling tools like read_file, write_file, rename_file, etc.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance on when to use this tool vs alternatives. While it's the only listing tool among siblings, the description does not mention prerequisites, context, or when to avoid using it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior3/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    Annotations are absent, so the description must bear full burden. It notes 'headless, no run', indicating no side effects, but does not specify output (e.g., returned errors) or whether project state is unchanged. Adequate but lacking detail.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence that is clear, front-loaded with verb and resource, and free of extraneous words. Excellent conciseness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple validation tool with two well-described parameters and no output schema, the description covers the basic action. However, it omits information about return values (e.g., whether it returns errors or a success indicator), which could be relevant for the agent.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with detailed parameter descriptions. The tool description adds no additional meaning beyond what the schema already provides, so baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'check' and resource 'GDScript file', specifying 'syntax/type errors'. The additional 'headless, no run' clarifies non-execution. However, it does not explicitly distinguish from sibling 'validate_scripts' (plural) which may validate multiple files.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance on when to use this tool versus alternatives. The description implies usage for single-file validation, but no exclusions or comparisons to similar tools like 'validate_scripts'.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided. The description is minimal and does not disclose side effects, error handling, or conditions (e.g., what happens if signal doesn't exist).

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence with no wasted words, clear and efficient.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness4/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple tool with fully described parameters, the description suffices. No output schema is needed for a disconnect action.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with descriptions for all 4 parameters. The description adds no extra meaning beyond the schema, so baseline 3 applies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action ('disconnect'), the resource ('a signal connection'), and context ('in the running game'). It is specific and distinguishes from sibling tools like connect and emit.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives, no prerequisites, and no context for when disconnection is appropriate.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description should disclose side effects (e.g., triggering connected slots) or prerequisites (signal existence). It only says 'emit a signal' without behavioral details.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, front-loaded, no wasted words. Every part adds value.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness4/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple tool with no output schema, the description covers the essential action and parameters. However, it could mention error cases or that the signal must exist on the node.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, and the description does not add additional meaning beyond what the schema already provides for nodePath, signalName, and args. Baseline score of 3 applies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action ('emit a signal'), the target ('on a node'), and optional arguments, distinguishing it from sibling tools like connect or await signal.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like game_connect_signal or game_await_signal. Lacks context for appropriate usage.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description must disclose behavioral traits. It confirms reading but omits error handling (e.g., missing node), return type, side effects, or performance implications. Minimal transparency beyond the obvious.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single, straightforward sentence with no extraneous words. Front-loaded with the core action.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    No output schema exists, yet the description fails to mention what is returned (e.g., property value, null on failure). Lacks details on error conditions and usage context relative to tool complexity.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so the description adds limited value beyond reinforcing the tool's purpose. It does not elaborate on param formats or constraints beyond schema examples.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description uses a clear verb-resource pair ('Get a property value from any node') and distinguishes it from siblings like game_set_property (write) and game_get_node_info (multiple properties). The scope 'by its path' adds specificity.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description implies read usage but does not explicitly contrast with alternatives (e.g., when to use game_get_node_info instead) or state prerequisites (e.g., node must exist). No when-not-to-use guidance.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided. Description implies read-only listing but does not disclose what exact data is returned (e.g., signal names, connected methods). Minimal behavioral context beyond the basic action.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, front-loaded with the key action and scope. No extraneous text.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness4/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple list tool with one parameter and no output schema, the description is adequately complete. It tells the agent what the tool does without leaving critical gaps, though output format is omitted.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%. Description adds no extra meaning beyond the schema's 'Path to the node' for nodePath. Baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description clearly states verb 'list', resource 'signals on a node', and scope 'with connections'. Distinguishes well from sibling tools like game_connect_signal, game_emit_signal, and manage_scene_signals.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use or when not to use this tool. Does not mention alternatives or prerequisites, leaving the agent without context for decision-making among many signal-related siblings.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description is the sole source for behavioral disclosure. It states the basic function but fails to specify side effects like how pausing affects physics, input processing, or scripts. The brief description lacks sufficient transparency for an AI agent to predict consequences.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence that perfectly conveys the core functionality with zero redundancy. It is appropriately front-loaded for the tool's simplicity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness4/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's low complexity (one optional boolean, no output schema), the description adequately covers the essential behavior. It might lack context about the scope of pausing, but it is sufficient for basic usage.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% for the single parameter, which already has a clear description. The tool description adds no further semantic value beyond restating the parameter's effect, so baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Pause or unpause the running game' uses a specific verb and resource, clearly indicating the tool toggles the game's paused state. It is easily distinguished from siblings like game_time_scale or game_process_mode.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives such as game_process_mode or game_change_scene. The description does not mention contexts where pausing is appropriate or when other tools might be better suited.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must disclose behavioral traits. However, it only states 'Apply theme overrides' without explaining if overrides are permanent, cumulative, or affect child nodes. Side effects or required permissions are not mentioned.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    A single sentence of 6 words immediately conveys the tool's action and target. Every word is necessary; no redundancy or extra information. It is front-loaded and efficient.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the lack of output schema and annotations, and the presence of a nested object parameter, the description is too brief. It does not explain how overrides merge with existing themes, what the valid keys/values are, or what the outcome looks like. More context is needed for safe and correct usage.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, so both parameters have descriptions. The description adds no extra meaning beyond the schema. For high-coverage cases, this is the baseline. However, the nested 'overrides' object lacks details on keys or values, which would help agents construct valid input.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Apply theme overrides to a Control node' clearly states the action (Apply) and the resource (theme overrides to a Control node). It distinguishes itself from sibling tools like 'manage_theme_resource' which is about managing theme resources globally, and other game_ui_* tools that handle different UI aspects.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance on when to use this tool versus alternatives. Usage is implied by the name and description, but there is no mention of prerequisites, when not to use, or alternative tools. This leaves an agent without clear decision boundaries.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations exist, so the description carries full burden. It lists actions but lacks disclosure of error states, prerequisites (e.g., node must exist), or side effects of repeated calls. For a tool with 9 parameters, this is insufficient.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    A single sentence of 10 words, highly concise and to the point with no wasted text.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool has 9 parameters and supports multiple actions (including create), but the description provides no context on parameter relationships, required combinations, or return behavior. Given the complexity, the description is too sparse.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the parameter descriptions already exist. The description adds no extra meaning beyond what is in the schema, achieving the baseline of 3.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description explicitly states the verb 'control' and the resource 'video playback on VideoStreamPlayer', clearly distinguishing it from sibling tools like game_audio_play (audio) and game_play_animation (animation).

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance on when to use this tool versus alternatives. However, the context of many sibling tools (e.g., audio, animation) implies that this is specifically for video control, but no exclusions or when-not-to-use are provided.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries full responsibility for behavioral disclosure. The description only mentions 'create and edit' without detailing side effects, persistence, error behavior, or whether it modifies project resources. The agent receives insufficient information about how this tool behaves at runtime.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence that immediately conveys the tool's purpose. It is front-loaded and contains no extraneous information, making it efficient for agent scanning.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's complexity (10 parameters, multiple actions) and the absence of an output schema, the description is too brief. It does not explain the workflow, whether modifications apply to the current scene or project, or how nodes are identified. Critical context for safe invocation is missing.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% parameter description coverage (all 10 parameters are described). The description adds no additional meaning beyond the schema; it mentions high-level actions but does not elaborate on parameter usage or constraints. Baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's purpose: creating and editing VisualShader graphs. It specifies the primary actions (add, connect, disconnect nodes), which distinguishes it from sibling tools like 'manage_shader' that may handle other shader types.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description implies that this tool is for visual shader graph editing, but it does not explicitly provide guidance on when to use it versus alternatives (e.g., for text shaders or other graph editing). No 'when not to use' or alternative tool references are present.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must convey behavioral traits. It does not disclose whether the wait blocks execution, affects game performance, or returns anything. The description is too minimal.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Extremely concise: a single sentence with no wasted words. It front-loads the essential action and resource.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness4/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple waiting tool, the description covers the core action. However, it could mention that it pauses execution for game loop synchronization, but given the tool's simplicity and parameter details, it is mostly complete.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% and adequately describes both parameters (frames and frameType). The description adds no extra meaning beyond what the schema provides, so baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description clearly states the tool waits N frames in the running game. It uses a specific verb ('Wait') and resource ('frames'), and it is distinct from sibling tools (e.g., no other wait tool exists).

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like game_await_signal or game_create_timer. The description simply states what it does without context or exclusions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    The description only states the operation without disclosing behavioral traits such as read-only nature, side effects, or output format. Since no annotations exist, the description carries the full burden but fails to provide additional transparency.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence, which is concise and front-loaded. It earns its place by stating the core purpose without extraneous words, though it could be slightly expanded without losing efficiency.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's simplicity (no parameters, no output schema), the description is minimally complete. However, it lacks mention of the return value format (e.g., version string), which would improve completeness. It is adequate but not thorough.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has no parameters, so schema coverage is 100%. With zero parameters, the description does not need to add paramine meaning. The baseline is 4, and the description is adequate as it implies no user input is required.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states it retrieves the installed Godot version. It uses a specific verb ('Get') and resource ('Godot version'), and it distinguishes itself from sibling tools like get_project_info and get_uid, which target different information.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance is provided on when to use this tool versus alternatives. There is no mention of context or prerequisites, leaving the agent to assume its applicability without any constraints.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, and the description omits behavioral details such as file modification, error handling, or prerequisites. It only lists actions without revealing side effects.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Very concise and front-loaded with the verb. Every word is purposeful, though it could include a bit more structure (e.g., note about file paths).

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a 7-parameter tool with no output schema, the description provides the core purpose but lacks details on outputs, return values, or edge cases. Adequate but not thorough.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so the description adds minimal extra meaning beyond the parameter names and types. Baseline 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb (list/add/remove) and resource (signal connections in .tscn files), distinguishing it from runtime signal tools like game_connect_signal.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance on when to use vs alternatives (e.g., game_connect_signal). The description implies file editing but lacks exclusions or context for other scenarios.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    The description lacks details about behavioral traits such as whether the setting is created if missing, validation of keys/sections, or the effect on the project. Without annotations, the description carries the full burden, but it only states the action.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence with no unnecessary words. It is appropriately concise and front-loaded with the key action.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 4 required parameters, no output schema, and no annotations, the description is insufficient. It does not explain the overall behavior, potential side effects, or how the parameters interact, leaving gaps for the agent.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has 100% description coverage for all parameters, providing clear documentation for each field. The description does not add additional meaning beyond the schema, resulting in a baseline score of 3.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description is concise and clearly states the action and resource: 'Modify a project.godot setting'. It uses a specific verb and resource, distinguishing it from sibling tools like read_project_settings and set_main_scene.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description does not provide explicit guidance on when to use this tool versus alternatives. While the name implies it is for modifying settings, there is no mention of when not to use it or which sibling tools might be more appropriate.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    The description does not disclose behavioral traits such as whether existing files are overwritten, if permissions are required, or side effects. With no annotations provided, the description carries the full burden for safety information but fails to address key behaviors.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence with no filler words. It is front-loaded and efficient, earning its place.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a file creation tool, the description is minimal. It does not explain what happens on conflict, whether a template is used, or require the .csproj context. The schema covers parameter details, but overall completeness is average.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    All 7 parameters have descriptions in the schema (100% coverage), so the description adds no additional meaning. The baseline of 3 is appropriate as the schema already handles parameter semantics.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool creates a C# script file in a Godot .NET project, using a specific verb and resource. It distinguishes itself from sibling tools like 'create_script' which is likely for GDScript, making its purpose unambiguous.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description gives a general context (C# script for Godot .NET) but does not explicitly state when to use this tool vs alternatives like 'create_script' or 'attach_script'. It lacks guidance on prerequisites or when not to use it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries the full burden. It does not disclose behavioral traits such as whether the connection overwrites existing ones, any side effects on the scene tree, or required game state.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, well-structured sentence that directly states the action, with no wasted words.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the four required parameters and no output schema, the description is adequate but lacks details on connection behavior, error conditions, or duplicate handling.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema descriptions cover 100% of parameters, so the description adds minimal additional meaning. It does not elaborate on the parameters beyond the schema.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description uses the specific verb 'Connect' and identifies the resources (signal from one node, method on another node). It clearly distinguishes from sibling tools like disconnect, emit, await, and list.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description does not provide explicit when-to-use or when-not-to-use guidance. It implies usage for connecting signals, but does not compare with alternatives or state prerequisites.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must fully disclose behavioral traits. It only states the action without mentioning what is returned (e.g., array of node references), whether the group must exist, or any side effects. This is minimal and insufficient for a complete understanding.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence that is front-loaded with the key action and resource. There is no extraneous text; every word contributes to the purpose.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple getter with one parameter and no output schema, the description is adequate but not complete. It does not describe the return format, potential errors, or performance implications. Additional context would improve usability.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The schema has 100% coverage for the single parameter 'group', with a description and examples. The description adds example group names which provides context, but does not significantly enhance meaning beyond what the schema already provides. Baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Get all nodes belonging to a specific group in the running game' uses a specific verb ('get') and resource ('nodes in a group'), clearly stating the action and object. It distinguishes well from sibling tools like 'game_manage_group' (which manages groups) and 'game_find_nodes_by_class' (which finds nodes by class).

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description implies usage for retrieving nodes by group but does not explicitly state when to use this tool versus alternatives like 'game_find_nodes_by_class' or 'game_manage_group'. No exclusion criteria or contexts are provided.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, so description carries full burden. It only states what it does but does not disclose any behavioral traits (e.g., whether it is read-only, permissions needed, or return format). Minimal transparency.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence with no wasted words. Perfectly concise and front-loaded.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a tool with no parameters, no output schema, and no annotations, the description lacks context about the structure returned (e.g., node hierarchy, paths). It is minimally complete but could be more informative.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    No parameters exist, and schema coverage is 100% (vacuously). Baseline score 4 applies since description adds nothing but also does not miss any parameter details.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Get scene tree structure of the running game' uses specific verb 'Get' and resource 'scene tree structure', clearly distinguishing it from siblings like game_get_node_info (specific node) and game_find_nodes_by_class (searching).

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives such as game_get_node_info or game_find_nodes_by_class. The description does not mention when it is appropriate or when not to use it.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior3/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations, the description carries the full burden of behavioral disclosure. It states the basic operation (load and add as child) but lacks details on error handling, return values, side effects, or context-dependence (e.g., only works during runtime). This is minimally adequate but not comprehensive.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, front-loaded sentence with no extraneous content. Every word contributes to clarity, making it highly concise and efficient.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's simplicity (2 parameters, no output schema), the description captures the core functionality but omits important contextual details such as prerequisites (e.g., parent node must exist), error states (e.g., failed load), and return information. It is minimally complete for a basic action but leaves gaps.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema already provides full descriptions for both parameters (coverage 100%), so the description adds no additional semantic value beyond the schema. The baseline of 3 is appropriate as the description does not compensate beyond what the schema offers.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description uses specific verbs ('Load' and 'add') and clearly identifies the resources ('PackedScene', 'node'), making the tool's purpose unambiguous. It effectively distinguishes itself from sibling tools like 'game_change_scene' or 'add_node'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description provides no guidance on when to use this tool versus alternatives such as 'game_spawn_node' or 'add_node'. There is no mention of prerequisites, limitations, or scenarios where another tool would be more appropriate.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries full behavioral burden. It states 'without auto-releasing' but does not explain how the hold is terminated, whether multiple holds conflict, or any side effects (e.g., on game state). The description is too minimal for a tool with no annotation support.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence with no redundant words. It is front-loaded with the core function and achieves its purpose efficiently.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple hold-key tool with 2 parameters and no output schema, the description is adequate but incomplete. It misses guidance on how to stop holding (e.g., by using game_key_release or by timeout) and the interaction with game_input_state. A more complete description would clarify termination behavior.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with both parameters (key and action) described. The description adds no additional meaning beyond the schema. Baseline of 3 is appropriate since the schema already documents parameter purpose.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Hold a key down without auto-releasing' clearly specifies the verb (hold), resource (key), and effect (no auto-release). It distinguishes from sibling tools like game_key_press and game_key_release, which involve press/release actions.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description implies use when a key should remain pressed (e.g., for continuous movement), but does not explicitly state when to use versus alternatives like game_key_press or game_key_release, or provide any exclusion conditions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    The description is too brief and does not disclose behavioral traits beyond the obvious. For example, it doesn't state whether releasing an unheld key has no effect, produces an error, or requires the key to be currently held. With no annotations, the description carries the full burden and fails to provide necessary context.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is extremely concise—only four words—with no unnecessary information. It is front-loaded and efficient.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's simplicity (no required parameters, no output schema, no annotations), the description is minimally adequate. However, for a tool that pairs with 'game_key_hold', additional context about typical usage or prerequisites would improve completeness.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100% (key and action parameters are described in the schema). The description adds no additional meaning beyond what the schema already provides. A score of 3 is appropriate as the schema does the heavy lifting.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description 'Release a previously held key' is specific and clear. It uses a verb ('release') and a resource ('key'), and it distinguishes itself from sibling tools like 'game_key_hold' and 'game_key_press' by indicating the opposite action.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance is provided on when to use this tool versus alternatives. It is implied that it should be used after a key has been held, but there is no mention of pairing with 'game_key_hold' or conditions under which release is appropriate.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior3/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    The description mentions 'free', implying memory deallocation, which adds some behavioral context. However, without annotations, it does not disclose potential side effects, requirements, or whether the operation is reversible. Adequate for a simple remove action.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence that conveys the essential purpose without any fluff or redundant information.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness5/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The tool is simple with one parameter and no output schema; the description covers the core functionality completely. Additional detail is not necessary for basic usage.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema description coverage is 100%, and the description adds no extra meaning beyond what the schema provides for the nodePath parameter. Baseline of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose4/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description clearly states the tool removes and frees a node from the running game's scene tree, indicating a specific verb and resource. However, it does not explicitly differentiate from sibling tools like 'remove_scene_node' (which likely operates on scene files rather than runtime).

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives, no exclusion criteria or context for use. The description lacks information about prerequisites or scenarios where removal is appropriate.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, so the description carries the full burden. It does not disclose behavior beyond the basic function (e.g., whether it's read-only, requires project to be open, or has side effects). The description adds no behavioral context beyond the name and schema.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, no redundant words, front-loaded with key information. Perfectly concise.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The description does not explain the return format (e.g., a string UID) or error conditions (e.g., file not found). Given no output schema, this information would be valuable for completeness, but the tool is simple enough that the description is adequate.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with descriptions for both parameters. The description adds no additional meaning beyond the schema, so it meets the baseline for high coverage.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action ('Get the UID'), the target ('for a specific file'), and the context ('in a Godot project (for Godot 4.4+)'). It distinguishes from sibling tools like 'get_project_info' and 'update_project_uids'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description implies when to use this tool (to get a file's UID), but provides no explicit guidance on when not to use it or alternatives. No exclusion criteria or context for selecting this over siblings.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior3/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    Discloses incremental retrieval ('since last call') but omits details on output when no new logs, blocking behavior, or error handling. With no annotations, description partially covers behavioral traits.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence, no redundant information, efficient and front-loaded.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    No output schema and no description of return format or error conditions; for a simple log retrieval tool, this is a notable gap.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Input schema has no parameters; baseline 4 applies as description adds no extra meaning beyond schema (which is already clear).

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Clear verb 'Get', resource 'new print output from the running game', and scope 'since last call' distinguishes it from similar tools like get_debug_output.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No explicit guidance on when to use this tool versus alternatives; lacks context about intended use case or when not to use.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior3/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations, so description must cover behavior. It states 'Read' implying non-destructive, and 'structured JSON' indicates output format. However, it does not disclose whether the tool modifies anything, requires permissions, or handles errors (e.g., file not found). Adequate for a simple read tool but not fully transparent.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence with no unnecessary words, directly conveying the tool's purpose. Front-loaded and efficient.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness4/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's simplicity (one parameter, no output schema), the description adequately covers what it does and the output format. Minor gaps: no mention of path format or file existence requirements, but overall sufficient for its complexity.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% (one parameter with description 'Godot project path'). The description adds no additional semantic information about the parameter beyond what the schema already provides, meeting the baseline.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'Read', the target resource 'project.godot', and the output format 'structured JSON'. This effectively distinguishes it from sibling tools like 'modify_project_settings' which writes, and 'get_project_info' which likely returns different data.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives like modify_project_settings or read_scene, nor any indication of prerequisites or context (e.g., project must be open, path must be absolute/relative).

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior3/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    The description states a read operation ('Get'), but with no annotations, it lacks explicit behavioral traits. For a simple info-retrieval tool, it is adequately transparent, though no further details (e.g., side effects, permissions) are given.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence with no superfluous words. It is concise and front-loaded with the action and resource types.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    The description lists the information categories but omits the return format or structure. Since there is no output schema, more detail would help an agent understand what to expect, but for a simple getter, it meets minimum requirements.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The tool has no parameters, so the schema covers all inputs. The description does not need to add parameter details. Baseline 4 is appropriate as no additional semantics are required.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly specifies the tool's purpose: retrieving platform, locale, screen, adapter, and memory info. It uses a specific verb ('Get') and lists the resources, distinguishing it from siblings like 'game_locale' which focus on a single aspect.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines2/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No usage guidelines are provided. The description does not indicate when to use this tool versus alternatives such as 'game_locale' or 'game_performance', nor does it mention any prerequisites or context.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior3/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must carry the burden. It discloses the return format (JSON node tree) and the 'headless' mode, but does not mention other behavioral traits like whether it requires a running Godot engine, or side effects (e.g., reading may lock resources). The description adds some value but is not fully transparent.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, front-loaded sentence that efficiently conveys the essential purpose. Every word adds value, with no redundant or verbose phrasing.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the lack of annotations and output schema, the description is brief but covers the core functionality. However, it does not explain what 'headless' entails or what the JSON node tree structure looks like, leaving room for ambiguity. For a 2-parameter tool with no output schema, more context would be beneficial.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema already describes both parameters with 100% coverage. The description does not add any additional meaning or constraints beyond what is in the schema. Thus, the baseline score of 3 applies.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the action ('Read'), resource ('scene file'), output format ('JSON node tree'), and mode ('headless'). It distinguishes itself from generic file reading tools like `read_file` and project-specific reads like `read_project_settings`.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    While the description implies use for getting scene structure in a headless context, it lacks explicit guidance on when to use this tool versus alternatives such as `read_file` or `load_sprite`. No when-not-to-use or alternative suggestions are provided.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description must disclose behavioral traits. It only says 'batch-check', which implies read-only validation, but fails to confirm no side effects, required permissions, or error conditions.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness4/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single concise sentence, front-loaded with verb and resource. It could be slightly more structured but remains efficient and to the point.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness2/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool has 3 parameters and no output schema, the description should explain return values or outcomes (e.g., validation results). It does not, leaving ambiguity about what happens after execution.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, so baseline is 3. The description adds value by explaining the default for 'scope' ('git-changed by default'), which is not in the schema. This clarifies the intended use beyond the enum values.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states 'Batch-check GDScript files' with a specific verb-resource pair, and distinguishes from the sibling 'validate_script' by implying batch operation. It also provides default and alternative scopes.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines4/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description mentions default behavior ('git-changed by default') and alternative ('or all'), giving clear context for when to use which option. It does not explicitly exclude scenarios, but the sibling name hints at singular use.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior3/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations provided, the description carries the full burden. It discloses the destructive behavior ('overwrite') and that it handles text files. However, it omits details like error handling, encoding, or whether it truncates existing content.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single clear sentence with no fluff. It is appropriately sized for the tool's simplicity.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness3/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the low complexity (3 required parameters, no output schema), the description is minimal but covers the core action. It lacks details such as return value, error conditions, and the need for directory existence, which marginally affects completeness.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100%, meaning the input schema fully documents the parameters. The description adds no extra meaning beyond what is already in the schema.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'Create or overwrite' and the resource 'text file in a Godot project'. It distinguishes from sibling tools like delete_file, rename_file, and read_file.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description does not provide explicit guidance on when to use this tool versus alternatives, nor does it mention prerequisites like ensuring the directory exists. Usage is implied but not elaborated.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior3/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations are provided, so the description carries the burden. It mentions sending a key press or input action but does not disclose that pressing defaults to auto-release (only in the parameter description) or any other behavioral traits like interaction with game loop or system-wide effects.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, concise sentence that front-loads the main action without any waste. Every word is necessary.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness4/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple key press tool, the description covers the core purpose. However, it lacks context on prerequisites (e.g., game must be running with input processing), or how the press interacts with existing input states. It is nearly complete but leaves minor gaps.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters3/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Schema coverage is 100% with parameter descriptions explaining key naming, Godot action names, and the pressed parameter with default. The description adds marginal value beyond the schema, so a baseline score of 3 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states a specific verb ('Send') and resource ('key press or input action to the running game'), distinguishing it from sibling tools like game_key_hold or game_key_release.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description does not provide explicit guidance on when to use this tool versus alternatives like game_key_hold or game_input_action. While the purpose is clear, the lack of usage context reduces its helpfulness for an AI agent deciding among siblings.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior2/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, so description must fully disclose behavior. It states 'stop' but does not specify if it is graceful, forceful, or if state is saved, leaving ambiguity.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    Single sentence with no superfluous words; concise and directly front-loaded.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness5/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's simplicity (no params, no output schema), the description provides sufficient context to understand its function.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    Zero parameters, schema coverage 100% (empty). Description adds no parameter info, but baseline for 0 params is 4; no additional semantics needed.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    Description states 'Stop the currently running Godot project' with a specific verb ('stop') and resource, distinguishing it from sibling tools like 'run_project' and 'pause'.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    No guidance on when to use this tool versus alternatives; the description implies usage when a project is running but lacks explicit context or exclusions.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior3/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    It discloses the stateful behavior of remembering the last call to get only new messages, but does not explain what happens if there are no new errors, whether errors are cleared after retrieval, or any side effects. Since no annotations are provided, more depth would be beneficial.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence that is concise and front-loaded. Every word is necessary and informative, with no wasted space.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness4/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    For a simple polling tool with no parameters and no output schema, the description adequately conveys its purpose and basic behavior. However, it could be more complete by specifying the return format or clarifying the statefulness more explicitly.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    There are no parameters, so the description has nothing to add. With zero parameters and full schema coverage (empty schema), a baseline of 4 is appropriate.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'Get' and the resource 'new push_error/push_warning messages', and includes a scope 'since last call'. This effectively distinguishes it from sibling tools which cover other game functions.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description implies usage for retrieving new error/warning messages after a previous call, but lacks explicit guidance on when to use this tool versus alternatives or when not to use it. No exclusions or alternatives are mentioned.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior4/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    No annotations provided, so the description bears the full burden. It clearly indicates a read operation without side effects, but does not mention authentication or potential requirements.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single sentence that front-loads the key action and outputs, with no wasted words.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness5/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    With no parameters, no output schema, and a specific description listing the returned data (position, rotation, size), the description is fully informative for an agent to understand the tool's functionality.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    The input schema has no parameters, so the description need not add parameter information. Baseline score of 4 applies as no gaps exist.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the verb 'get' and the resource 'active camera position, rotation, and size'. It differentiates from siblings like 'game_set_camera' which sets camera parameters, making its purpose distinct.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description implies usage for retrieving camera state but does not explicitly state when to use this tool over alternatives like 'game_camera_attributes' or provide any exclusions or prerequisites.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

  • Behavior4/5

    Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

    With no annotations provided, the description carries the full behavioral disclosure burden. It states the tool captures a screenshot and returns it as base64 PNG, which is sufficient for this non-destructive read operation. No contradictions exist.

    Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

    Conciseness5/5

    Is the description appropriately sized, front-loaded, and free of redundancy?

    The description is a single, efficient sentence with no extraneous words. Every element adds value, earning a top score for conciseness.

    Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

    Completeness5/5

    Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

    Given the tool's simplicity (no parameters, no output schema), the description fully explains its purpose and behavior. No additional context is needed for an agent to select and invoke this tool correctly.

    Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

    Parameters4/5

    Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

    There are no parameters (schema coverage 100%), so the description need not add parameter details. The baseline of 4 applies, as no additional semantic value is required.

    Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

    Purpose5/5

    Does the description clearly state what the tool does and how it differs from similar tools?

    The description clearly states the tool's action ('Screenshot the running game') and output format ('returns base64 PNG'). It uses a specific verb-resource combination and is distinct from all sibling tools, none of which capture screenshots.

    Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

    Usage Guidelines3/5

    Does the description explain when to use this tool, when not to, or what alternatives exist?

    The description implies when to use the tool (when a screenshot is needed) but provides no explicit guidance on alternatives or when not to use it. Since no other tool serves this purpose, the lack of exclusions is acceptable.

    Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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