manage_input_map
Manage input actions and bindings in Godot projects: list, add, or remove actions with key bindings and deadzone settings.
Instructions
Add, remove, or list input actions and bindings
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| key | No | Key to bind (for add, e.g. "W", "Space") | |
| action | Yes | "list", "add", or "remove" | |
| deadzone | No | Deadzone for the action. Default: 0.5 | |
| actionName | No | Input action name (required for add/remove) | |
| projectPath | Yes | Godot project path |