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game_audio_play

Play, stop, pause, or resume audio in a Godot AudioStreamPlayer node. Optionally load a new stream, adjust volume, pitch, bus, or start position.

Instructions

Play, stop, or pause an AudioStreamPlayer node

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
busNoAudio bus name
pitchNoPitch scale
actionNoAction: play, stop, pause, resume
streamNoOptional res:// path to load a new stream
volumeNoVolume (linear 0-1)
nodePathYesPath to AudioStreamPlayer/2D/3D node
fromPositionNoStart position in seconds
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description should disclose behavioral traits such as side effects, required node existence, or state changes. The minimal description fails to provide this, leaving the agent uncertain about operational impact.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, clear sentence that gets to the point. It is concise without unnecessary fluff, though it could be slightly more informative without losing brevity.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool has 7 parameters and no output schema or annotations, the description is too brief. It does not explain the purpose of parameters like bus, pitch, stream, or volume, nor does it mention how actions like resume differ from play. The description is incomplete for the complexity.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 100% coverage with descriptions for all 7 parameters. The tool description adds no additional meaning beyond the schema, so baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool performs play, stop, or pause actions on an AudioStreamPlayer node. It is specific enough but does not explicitly differentiate from sibling audio tools like game_audio_bus or game_audio_effect.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus other audio-related tools or when to choose between the different actions. The description lacks context on prerequisites or alternatives.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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