game_rpc
Call or configure remote procedure calls on Godot nodes to synchronize method calls across the network.
Instructions
Call or configure RPC methods on nodes
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| args | No | Arguments for the RPC call | |
| mode | No | RPC mode: any_peer, authority | |
| sync | No | Sync mode: call_local, call_remote | |
| action | Yes | Action: call, configure | |
| method | Yes | Method name | |
| channel | No | Transfer channel | |
| nodePath | Yes | Path to the node |