game_mesh_instance
Create MeshInstance3D nodes with primitive shapes like box, sphere, cylinder, capsule, plane, or quad. Specify parent path, mesh type, size, radius, height, material, and name.
Instructions
Create MeshInstance3D with primitive meshes
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Node name | |
| size | No | Mesh size {x,y,z} | |
| height | No | Mesh height | |
| radius | No | Mesh radius | |
| material | No | Material resource path or color hex | |
| meshType | Yes | Mesh: box, sphere, cylinder, capsule, plane, quad | |
| parentPath | Yes | Parent node path |