game_ui_range
Get or set values of ProgressBar, Slider, SpinBox, and ColorPicker nodes in Godot. Specify node path and action to read or update properties like value, min, max, step, and color.
Instructions
ProgressBar/Slider/SpinBox/ColorPicker get/set
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| step | No | Step value | |
| color | No | Color {r,g,b,a} (for ColorPicker) | |
| value | No | Value (for Range nodes) | |
| action | Yes | Action: get or set | |
| maxValue | No | Maximum value | |
| minValue | No | Minimum value | |
| nodePath | Yes | Path to Range/ColorPicker node |