Skip to main content
Glama

game_http_request

Execute HTTP GET, POST, PUT, or DELETE requests with custom headers and body for network communication in Godot.

Instructions

HTTP GET/POST/PUT/DELETE with headers and body

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
urlYesRequest URL
bodyNoRequest body string
methodNoHTTP method: GET, POST, PUT, DELETE. Default: GET
headersNoRequest headers as key-value pairs
timeoutNoTimeout in seconds. Default: 30
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description must cover behavioral traits. It does not mention crucial details such as whether requests are synchronous or asynchronous, error handling, security considerations, or impact on the game loop. The tool makes network requests but lacks transparency about side effects.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single concise sentence, front-loading the key HTTP methods. It is short and avoids verbosity, though it could include more useful details without becoming too long.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no output schema and no annotations, the description is incomplete. It does not explain return values, error conditions, or how the request interacts with the game environment. The tool has 5 parameters with nested objects, but the description offers insufficient context for an AI agent to fully utilize it.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with each parameter described adequately. The tool description adds minimal value beyond the parameter names and descriptions, only restating the supported HTTP methods. Baseline 3 is appropriate as the schema does the heavy lifting.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool makes HTTP requests with GET/POST/PUT/DELETE methods, headers, and body. It is specific about the action and resource, but lacks differentiation from potential sibling tools like game_websocket, though those are distinct enough.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives like game_websocket or game_rpc. No when-to-use or when-not-to-use information is given.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/tugcantopaloglu/godot-mcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server