game_instantiate_scene
Load a scene from a resource path and add it as a child of a specified parent node in the running game.
Instructions
Load a PackedScene and add it as a child of a node in the running game
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scenePath | Yes | Resource path to the scene (e.g., "res://scenes/enemy.tscn") | |
| parentPath | No | Path to the parent node. Default: "/root" |