game_input_action
Add, remove, list, or set strength of InputMap actions during runtime in Godot.
Instructions
Manage runtime InputMap actions and strength
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| key | No | Key name (for add_action) | |
| action | Yes | Action: set_strength, add_action, remove_action, list | |
| strength | No | Action strength 0.0-1.0 | |
| actionName | No | Input action name |