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manage_autoloads

Add, remove, or list autoloads in Godot projects. Specify project path, action, and optional name/path to manage global scripts and scenes.

Instructions

Add, remove, or list autoloads in a Godot project

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameNoAutoload name (required for add/remove)
pathNoScript/scene path (required for add, e.g. "res://globals.gd")
actionYes"list", "add", or "remove"
projectPathYesGodot project path
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description must carry the full burden. It only states the three actions (add, remove, list) but does not disclose any behavioral traits such as side effects (e.g., modifying project files on disk), required permissions, or return behavior. This lack of detail leaves the agent without crucial context for a tool that modifies project configuration.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, clear sentence that effectively communicates the tool's purpose. It is front-loaded with the key actions and resource, with no extraneous words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema and no annotations, the description should provide more behavioral context. It omits important details such as what the 'list' action returns, whether 'add' or 'remove' succeed silently or return status, and whether the tool requires the project to be open. This makes it incomplete for an agent to correctly invoke and handle responses.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, meaning each parameter already has a description. The tool description itself does not add meaningful extra meaning beyond what the schema provides; it merely restates the actions. Therefore, the baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's purpose: 'Add, remove, or list autoloads in a Godot project'. It uses specific verbs (add, remove, list) and a specific resource (autoloads), and the context (Godot project) is mentioned. There are no sibling tools with 'autoload' in their names, so it distinguishes well.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives, nor does it mention prerequisites or when not to use. It simply lists the actions without any contextual advice for the agent.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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