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create_scene

Creates a new Godot scene file at a specified path within a project, using a chosen root node type.

Instructions

Create a new Godot scene file

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
scenePathYesPath where the scene file will be saved (relative to project)
projectPathYesGodot project path
rootNodeTypeNoType of the root node (e.g., Node2D, Node3D)
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden of disclosing behavioral traits. However, it only says 'Create a new Godot scene file' without mentioning whether it overwrites existing files, creates directories, or other side effects. The agent receives no insight into the tool's behavior beyond the basic action.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence with no extraneous words, earning points for conciseness. However, it is too sparse for a 3-parameter tool with no annotations, lacking structure that would aid the agent. It achieves the basic goal but at the cost of missing essential information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's complexity (3 parameters, no output schema, no annotations), the description is incomplete. It does not explain return values, preconditions, or distinguish from siblings in the extensive list. A score of 2 indicates significant gaps in completeness relative to what an agent needs for effective use.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

All three parameters are fully described in the input schema (100% coverage). The description adds no additional meaning or context to the parameters. According to the evaluation criteria, baseline 3 is appropriate when schema coverage is high, even though the description does not enhance parameter understanding.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action (Create) and the resource (a new Godot scene file). It is concise and unambiguous, but does not differentiate from siblings like save_scene or modify_scene_structure, which could overlap in purpose. A score of 4 reflects clear purpose without explicit sibling differentiation.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives, no prerequisites, and no context for appropriate usage. It merely states what it does, leaving the agent without direction on when to invoke it.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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