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create_script

Generate a GDScript file with optional base class, class name, method stubs, or full source code to extend Godot nodes.

Instructions

Create a GDScript file from a template

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
sourceNoFull source code (overrides template)
extendsNoBase class to extend. Default: Node
methodsNoMethod stubs to include
classNameNoOptional class_name
scriptPathYesScript file path (relative to project)
projectPathYesGodot project path
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so description carries full burden. It does not disclose side effects like file overwriting, directory creation, or error handling. For a file creation tool, this is a significant gap.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence, efficient and to the point. Could add a bit more detail without becoming verbose, but overall well-structured for its length.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With 6 parameters, no output schema, and no annotations, the description is too brief. Missing key information: template mechanism, file collision behavior, return value, and prerequisites like project structure.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so baseline is 3. Description ('from a template') adds little to the parameter meanings already in schema. No extra context about template selection or defaults.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description 'Create a GDScript file from a template' clearly states the verb (create) and resource (GDScript file), and distinguishes from siblings like 'attach_script' (attaching existing script) and 'game_script' (likely running/managing scripts). It is specific but could mention the Godot project context.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit guidance on when to use this tool versus alternatives, such as when to use 'source' or specify 'extends'. Lacks context for choosing this tool over siblings like 'add_node' or 'create_scene'.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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