game_animation_tree
Travel between AnimationTree states and set parameters for character animation control in Godot.
Instructions
AnimationTree state machine travel and params
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action: travel, set_param, get_state, get_params | |
| nodePath | Yes | Path to AnimationTree node | |
| paramName | No | Parameter name | |
| stateName | No | State name (for travel) | |
| paramValue | No | Parameter value |