game_csg
Create or configure CSG nodes in Godot using boolean operations like union, intersection, and subtraction.
Instructions
Create/configure CSG nodes with boolean operations
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Node name | |
| size | No | Size {x,y,z} (box) | |
| action | Yes | Action: create or configure | |
| height | No | Height (cylinder) | |
| radius | No | Radius (sphere/cylinder) | |
| csgType | No | CSG type: box, sphere, cylinder, mesh, combiner | |
| material | No | Material resource path | |
| nodePath | No | Node path (for configure) | |
| operation | No | Boolean op: union, intersection, subtraction | |
| parentPath | No | Parent node path |