blender_shade_smooth
Set an object's shading to flat, soft, or angle-based auto. Auto mode keeps edges sharper than a threshold flat, preserving mechanical surface detail.
Instructions
Set smooth, flat, or auto-smooth shading on an object. Auto-smooth applies smooth shading while keeping edges sharper than the angle threshold as flat — essential for mechanical surfaces.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| shade_type | No | Shading type: SMOOTH (all smooth), FLAT (all flat), AUTO (angle-based) | AUTO |
| object_name | Yes | Name of the mesh object | |
| auto_smooth_angle | No | Angle threshold in degrees for auto-smooth (default: 30) |