blender_msfs_decimate_for_lod
Decimate a Blender mesh to a target vertex ratio for MSFS LOD creation, preserving UV seams and vertex group boundaries.
Instructions
Decimate a mesh to a target ratio for LOD creation
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ratio | Yes | Target vertex ratio (0.01-1.0) | |
| object_name | Yes | Name of the object to decimate | |
| preserve_uvs | No | Try to preserve UV seams (default: true) | |
| preserve_vertex_groups | No | Preserve vertex group boundaries (default: true) |