blender_msfs_livery_export_textures
Export MSFS livery textures from Blender objects to PNG, TARGA, or DDS-compatible formats, choosing albedo, normal, composite, or emissive maps and saving to a specified output directory.
Instructions
Export livery textures from an object in PNG, TARGA, or for DDS conversion
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| format | No | Output format: PNG, TARGA (default: PNG) | |
| output_dir | Yes | Directory to save exported textures | |
| object_name | Yes | Name of the object with livery materials | |
| texture_types | No | Types to export: albedo, normal, composite, emissive (default: albedo) |