blender_msfs_livery_convert_to_dds
Convert MSFS livery textures to DDS format, selecting albedo, normal, composite, or emissive type for the right compression.
Instructions
Convert texture to DDS format for MSFS (requires texconv)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| input_path | Yes | Path to input image | |
| output_path | No | Path for output DDS (optional) | |
| texture_type | No | Type for format selection: albedo, normal, composite, emissive (default: albedo) |