blender_geonode_extrude_profile
Extrude a 2D profile mesh along a curve path to create pipes, railings, moulding, and trim. Uses Curve to Mesh node to generate a new object with filled caps and adjustable resolution.
Instructions
Extrude a 2D profile mesh along a curve path using the Curve to Mesh node. Creates a new object with the extruded geometry. Great for pipes, railings, moulding, and trim.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Name for the resulting object | ExtrudedProfile |
| fill_caps | No | Fill the start and end caps of the extrusion | |
| curve_name | Yes | Name of the curve to extrude along | |
| resolution | No | Curve resolution (segments per spline point). Higher values produce smoother bends. | |
| profile_object | Yes | Name of the profile object (mesh or curve) to sweep along the path |