blender_object_apply_transforms
Apply transforms directly to mesh data to reset location, rotation, and scale to identity, preventing unexpected object distortions during modeling.
Instructions
Apply (bake) object transforms to mesh data so location/rotation/scale reset to identity
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scale | No | Apply scale (default: true) | |
| location | No | Apply location (default: true) | |
| rotation | No | Apply rotation (default: true) | |
| object_name | Yes | Name of the object |