blender_keyframe_insert
Insert a keyframe for an object's property, optionally setting its value and index. Specify object, data path, and frame to animate.
Instructions
Insert a keyframe for an object property, optionally setting its value
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frame | No | Frame number (default: current) | |
| index | No | Property index: -1 for all axes, 0/1/2 for X/Y/Z | |
| value | No | Value to set before inserting keyframe | |
| data_path | Yes | Property path (e.g., 'location', 'rotation_euler', 'scale') | |
| object_name | Yes | Name of the object |