blender_mesh_shrinkwrap
Snap vertices to a target object's surface to conform details to body panels or project geometry onto curved surfaces. Choose projection mode and offset for precise control.
Instructions
Snap vertices to another object's surface — conform details to body panels, project geometry onto curved surfaces.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | Shrinkwrap projection mode | NEAREST_SURFACE |
| offset | No | Offset from target surface | |
| object_name | Yes | Name of the object whose vertices to snap | |
| target_object | Yes | Name of the target surface object | |
| vertex_indices | No | Specific vertex indices to snap (omit for all) |