blender_geonode_inspect
Inspect the Geometry Nodes modifier on an object to get its node group, input details, and output names, enabling an assessment of current setup before applying changes.
Instructions
Read the current Geometry Nodes setup on an object. Returns the node group name, all input names/types/current values, and output names. Useful for introspection before tweaking values with geonode_apply.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | Name of the object to inspect | |
| modifier_name | No | Name of a specific GN modifier. If omitted, the first Geometry Nodes modifier found is used. |