blender_ai_fix_mesh_issues
Repair defective 3D meshes by fixing non-manifold edges, filling holes, recalculating normals, and removing interior faces to prepare models for export.
Instructions
Fix common mesh problems: non-manifold edges, holes, inverted normals, interior faces. Useful for repairing AI-generated meshes before export.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| fill_holes | No | Fill holes in the mesh (default: true) | |
| fix_normals | No | Recalculate and fix normals (default: true) | |
| object_name | Yes | Name of the mesh object to fix | |
| max_hole_edges | No | Maximum edges in a hole to fill (default: 12) | |
| fix_non_manifold | No | Fix non-manifold edges (default: true) | |
| remove_interior_faces | No | Remove faces inside the mesh volume (default: true) |