blender_bake_from_multires
Bake normal or displacement maps from a Multiresolution modifier to transfer high-subdivision detail into a texture, making the detail usable in shading or export.
Instructions
Bake maps from a Multiresolution modifier (normals or displacement). Uses Blender's multires bake mode to transfer detail from higher subdivision levels to a texture.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| margin | No | Bake margin in pixels (default 16) | |
| map_type | No | Type of map to bake (default NORMALS) | |
| resolution | No | Texture resolution in pixels (default 2048) | |
| object_name | Yes | Name of the object with a Multiresolution modifier | |
| output_path | Yes | Full file path for the output image |