blender_ai_inpaint_texture
Fill masked regions of a texture with AI-generated content from a text prompt, using SDXL to replace only the selected area while keeping the rest unchanged.
Instructions
Generate inpainted content for a masked region of an existing texture using SDXL
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Random seed for reproducible results | |
| prompt | Yes | Text description of what to paint in the masked region | |
| strength | No | Inpainting strength (0.0 = no change, 1.0 = full repaint) | |
| mask_path | Yes | Path to the mask image (white = inpaint region, black = keep) | |
| image_path | Yes | Path to the texture image to inpaint | |
| negative_prompt | No | What to avoid in generation |