blender_ai_generate_texture_sync
Generate PBR textures from a text prompt, wait for the result, and receive file paths with optional auto-apply to Blender objects.
Instructions
Generate PBR texture and wait for completion (synchronous). Returns texture file paths when done.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| seed | No | Random seed for reproducible results | |
| prompt | Yes | Text description of the desired texture (e.g., 'worn red brick wall', 'brushed steel') | |
| timeout | No | Maximum wait time in seconds (default: 300) | |
| auto_apply | No | Automatically apply generated textures to the object's material | |
| resolution | No | Texture resolution in pixels | |
| object_name | No | Name of the Blender object to apply the texture to | |
| negative_prompt | No | What to avoid in generation (default: 'blurry, low quality, watermark, text, logo') |