blender_sculpt_setup
Configure sculpt mode for a mesh object by selecting MULTIRES, DYNTOPO, or SIMPLE, set symmetry axes, and adjust detail or subdivision levels to match your modeling workflow.
Instructions
Enter sculpt mode with configuration. Supports MULTIRES (subdivision levels), DYNTOPO (dynamic topology for adaptive detail), and SIMPLE mode. Can configure symmetry axes for mirrored sculpting.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | Sculpting mode: MULTIRES adds subdivision levels, DYNTOPO enables dynamic topology, SIMPLE enters sculpt mode as-is | |
| object_name | Yes | Name of the mesh object to sculpt | |
| symmetry_axes | No | Axes to enable sculpt symmetry on, e.g. ['X'] for bilateral symmetry | |
| dyntopo_detail | No | Dynamic topology detail size (default: 12.0, only used with DYNTOPO mode) | |
| dyntopo_method | No | Dynamic topology detail method (default: RELATIVE) | |
| multires_levels | No | Number of multires subdivision levels to add (default: 3, only used with MULTIRES mode) |