blender_annotation_text
Place a 3D text label at any position in Blender to annotate models or create callouts. Specify text, location, size, and color to generate a font object directly in the scene.
Instructions
Add a 3D text annotation at a specific location. Creates a font/text object that can be used as a label or callout.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| size | No | Text size. Default: 1.0 | |
| text | Yes | The text content to display | |
| color | No | Text color as [R, G, B, A] with values 0-1. Default: [1, 1, 1, 1] (white) | |
| location | Yes | Position as [x, y, z] where the text should be placed |