blender_mesh_proportional_transform
Transform selected mesh vertices with proportional falloff to achieve organic deformations and smooth shape refinement.
Instructions
Move, rotate, or scale vertices with proportional falloff affecting neighbors — organic shape refinement, smooth deformations, sculpt-like adjustments via MCP.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | Yes | Transform value: [x,y,z] for translate/scale, [angle_degrees, axis_x, axis_y, axis_z] for rotate | |
| radius | No | Proportional influence radius | |
| falloff | No | Falloff curve type | SMOOTH |
| object_name | Yes | Name of the mesh object | |
| transform_type | No | Transform type | TRANSLATE |
| vertex_indices | Yes | Center vertex indices for the transform |