blender_physics_simulate
Run physics simulation across a frame range, then optionally apply results to make final positions permanent.
Instructions
Run the physics simulation for a frame range. Optionally apply results to make the final positions permanent (freezes simulation).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frame_end | No | Last frame of simulation. Default: 250 | |
| frame_start | No | First frame of simulation. Default: 1 | |
| apply_results | No | If true, apply the visual transform at frame_end and remove rigid bodies, making positions permanent. Default: false |