blender_msfs_create_glass_material
Create flight simulator glass materials for cockpit windows and windshields, with controls for refraction, opacity, tint, and windshield rain effects.
Instructions
Create a glass material optimized for flight simulator (cockpit glass, windows)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ior | No | Index of refraction (default: 1.45) | |
| opacity | No | Glass opacity (0 = fully transparent) | |
| tint_color | No | RGB tint color | |
| is_windshield | No | Enable windshield features (rain effects, wipers) | |
| material_name | Yes | Name for the new material |