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SekaiNoOwari77

mcp-3d-modeling-agent

blender_ai_texture_from_render

Generates a texture for a Blender object from its depth or normal render using ControlNet guidance. Provide an object name and a text prompt to create and apply a matching surface texture.

Instructions

Generate a texture from a depth or normal render of a Blender object using ControlNet guidance

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
seedNoRandom seed for reproducible results
promptYesText description of the desired texture (e.g., 'weathered stone wall')
auto_applyNoAutomatically apply generated texture to the object
object_nameYesName of the Blender object to render and generate texture for
control_typeNoType of control image to render (depth map or normal map)depth
negative_promptNoWhat to avoid in generation
controlnet_strengthNoControlNet conditioning strength

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. First observedv0.4.0

TDQS

B3.4/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden for behavioral disclosure. It does not mention whether the generated texture is automatically applied, whether it overwrites existing materials, whether it is synchronous or asynchronous, or what the tool actually returns. The only behavioral hint is the use of ControlNet guidance.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence with no filler or repetition. It is front-loaded and quickly conveys the tool purpose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a 7-parameter tool with no output schema and no annotations, this description is too thin. It does not clarify side effects like auto-apply, the return format, or how this differs operationally from similar texture-generation tools.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so all parameters are already documented in the input schema. The description adds context linking object rendering and ControlNet, but it does not meaningfully go beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states the operation and resource: 'Generate a texture from a depth or normal render of a Blender object using ControlNet guidance.' It clearly distinguishes this from other AI texture tools by specifying the render type and ControlNet method.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies the use case: generating a texture for a Blender object using depth/normal guidance. However, it does not explicitly mention when to use this tool instead of alternatives like blender_ai_generate_texture, blender_ai_inpaint_texture, or the synchronous variants.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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