blender_msfs_livery_export_uv_layout
Exports an object's UV layout to an image file, providing a precise painting reference for external editors. Define resolution, line thickness, and fill opacity to match your workflow.
Instructions
Export UV layout as an image for painting reference in external editors
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| resolution | No | Output resolution [width, height] | |
| object_name | Yes | Name of the object | |
| output_path | Yes | Output image path | |
| fill_opacity | No | Fill opacity for UV faces (default: 0) | |
| line_thickness | No | UV edge line thickness (default: 1) |