blender_sculpt_face_set_create
Create face sets by grouping mesh faces based on linked geometry, material, normal orientation, sharp edges, or UV islands. Partition the mesh into regions for targeted sculpting.
Instructions
Create face sets by grouping faces based on criteria. Face sets partition the mesh into regions for isolated sculpting. LINKED groups connected geometry, MATERIAL groups by material assignment, NORMAL groups by face orientation, SHARP_EDGES splits at sharp edges, UV_ISLAND groups by UV islands.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| criteria | Yes | Criteria for creating face sets | |
| object_name | Yes | Name of the mesh object |