blender_mesh_loop_cut
Add edge loops to refine mesh topology in targeted areas, increasing resolution without subdividing the entire mesh.
Instructions
Add edge loops (loop cuts) to a mesh for topology control. Adds resolution to specific areas without subdividing the whole mesh.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| cuts | No | Number of cuts to add | |
| edge_index | Yes | Reference edge index that defines the loop direction | |
| smoothness | No | Smoothing factor (0=sharp, 1=smooth) | |
| object_name | Yes | Name of the mesh object |