Stop game
godot_stopStop a running game by handle or auto-detect when only one is running. Attempts a clean bridge quit before forceful termination.
Instructions
Terminate a running game by handle (or the only running game). Attempts a clean bridge quit before SIGTERM/SIGKILL.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| game_id | No | Handle of a running game (e.g. "game-1"). Optional when exactly one game is running. | |
| response_format | No | Output format. "markdown" is human-readable; "json" is structured. | markdown |