game_get_nodes_in_group
game_get_nodes_in_groupRetrieve all nodes assigned to a specified group in a running Godot game to manage game objects efficiently.
Instructions
Get all nodes belonging to a specific group in the running game
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| group | Yes | Group name (e.g., "enemies", "player", "checkpoints") |