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game_ui_item_list

game_ui_item_list

Query and update items in ItemList or OptionButton controls, supporting get, select, add, remove, and clear actions.

Instructions

ItemList/OptionButton: get/select/add/remove items

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
textNoItem text (for add)
indexNoItem index
actionYesAction: get_items, select, add, remove, clear
nodePathYesPath to ItemList/OptionButton
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations are minimal (only title), so the description carries the full burden. It lists actions but does not disclose side effects, prerequisites (e.g., node existence), or behavior details like what happens on 'clear'.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is very concise (one line), but it could be expanded with useful context without being verbose. It is front-loaded with the key resource and actions.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The description is minimal for a tool with multiple actions and specific node types. It lacks context on when to use different actions, prerequisites, or what returns are expected (no output schema).

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the description adds no extra meaning beyond the schema. It does not elaborate on parameter usage beyond listing actions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it is for 'ItemList/OptionButton' and lists specific actions: get, select, add, remove. This distinguishes it from other UI tools like game_ui_control which are more general.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies usage for list-type UI elements but does not explicitly state when to use this tool over alternatives, such as game_ui_control or game_ui_tree.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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