Find references
godot_find_referencesFind all resources in a Godot project that reference a specific resource by scanning scenes, scripts, and other assets for its path, UID, or load usage.
Instructions
Find resources that reference a given resource, by scanning scenes, resources and scripts for its res:// path, filename, UID, or preload/load usage.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| limit | No | Maximum items to return. | |
| offset | No | Number of items to skip (for pagination). | |
| resource | Yes | A resource path, e.g. "res://main/player.tscn" or "main/player.tscn". | |
| project_root | No | Path to the Godot project root (folder containing project.godot). Defaults to $GODOT_PROJECT_ROOT or an upward search from the working directory. | |
| response_format | No | Output format. "markdown" is human-readable; "json" is structured. | markdown |