Raw engine command
godot_engine_commandSend raw JSON commands to the Godot engine bridge for scene inspection, evaluation, and property changes.
Instructions
Send a raw JSON command to the godot_mcp bridge (advanced). Supported commands: ping, info, scene_tree, eval, set_property, reload, screenshot, quit. Payload is merged into the request.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| command | Yes | The bridge command name. | |
| game_id | No | Handle of a running game (e.g. "game-1"). Optional when exactly one game is running. | |
| payload | No | Extra JSON fields merged into the request. |