game_path_3d
game_path_3dCreate and manage Path3D/Curve3D nodes by adding, setting, or retrieving curve points for path navigation in Godot.
Instructions
Create Path3D/Curve3D and manage curve points
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Node name | |
| point | No | Single point {x,y,z} | |
| action | Yes | Action: create, add_point, set_points, get_points | |
| points | No | Array of points [{x,y,z},...] | |
| nodePath | No | Path3D node path (for add/set/get) | |
| parentPath | No | Parent node path |