game_navigate_path
game_navigate_pathCalculate a navigation path between two points in a game scene, with optional string-pulling optimization.
Instructions
Query a navigation path between two points
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| end | Yes | End point {x,y} or {x,y,z} | |
| start | Yes | Start point {x,y} or {x,y,z} | |
| optimize | No | Use string-pulling optimization. Default: true |