game_process_mode
game_process_modeChange a node's behavior during game pauses by setting its process mode to pausable, always, or disabled.
Instructions
Set node process mode (pausable/always/disabled)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | Yes | Mode: inherit, pausable, when_paused, always, disabled | |
| nodePath | Yes | Path to the node |