game_ui_control
game_ui_controlManage Godot Control node UI properties: focus, anchors, tooltip, mouse filter, and minimum size. Supports grab/release focus and info retrieval.
Instructions
Set focus, anchors, tooltip, mouse filter on Control
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action: configure, grab_focus, release_focus, get_info | |
| minSize | No | Minimum size {x,y} | |
| tooltip | No | Tooltip text | |
| nodePath | Yes | Path to Control node | |
| mouseFilter | No | Mouse filter: stop, pass, ignore | |
| anchorPreset | No | Anchor preset value |