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game_render_settings

game_render_settings

Get or set MSAA, FXAA, TAA, scaling mode, and render scale to control visual quality.

Instructions

Get/set MSAA, FXAA, TAA, scaling mode/scale

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
taaNoEnable TAA
fxaaNoEnable FXAA
actionNoAction: get or set
msaa2dNoMSAA 2D mode (0-3)
msaa3dNoMSAA 3D mode (0-3)
scalingModeNoScaling mode (0=bilinear, 1=FSR1, 2=FSR2)
scalingScaleNoRender scale (0.0-1.0)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description only states 'Get/set' but does not disclose behavioral traits such as whether get returns current settings, whether set requires all parameters, persistence, or side effects. Annotations are minimal, so the description bears the full burden but provides insufficient detail.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single concise sentence that is front-loaded with the essential verb and resource. Every word adds value, with no unnecessary elaboration.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with 7 parameters and no output schema, the description is too brief. It does not explain default behaviors, return values, or interaction between parameters. The tool's complexity warrants more complete context.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 100% description coverage, with each parameter described. The tool description summarizes the parameters (MSAA, FXAA, TAA, scaling mode/scale) but does not add meaning beyond the schema. Baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's function: 'Get/set MSAA, FXAA, TAA, scaling mode/scale'. It identifies the verb (get/set) and the resource (render settings). However, it does not differentiate from sibling tools like game_3d_effects or game_environment, though the name and description are specific enough.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives, nor does it explain how to choose between 'get' and 'set' actions. The description lacks context for decision-making.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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