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game_set_particles

game_set_particles

Set particle emission, amount, lifetime, one-shot, speed scale, explosiveness, randomness, and material properties for GPUParticles nodes.

Instructions

Configure GPUParticles2D/3D node properties

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
amountNoNumber of particles
oneShotNoOne-shot mode
emittingNoEnable/disable emission
lifetimeNoParticle lifetime in seconds
nodePathYesPath to GPUParticles node
randomnessNoRandomness ratio (0-1)
speedScaleNoSpeed scale
explosivenessNoExplosiveness ratio (0-1)
processMaterialNoParticleProcessMaterial settings
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations lack readOnlyHint or destructiveHint. The description only says 'Configure' without disclosing that it modifies an existing node, potential side effects, or prerequisites. For a mutation tool, more transparency is needed.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is very short (one phrase) with no redundant information. It efficiently conveys the purpose, though it could be slightly expanded without losing conciseness.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With 9 parameters including nested objects and no output schema, the description is insufficient. It lacks information on return values, behavior when node is missing, or impact on existing settings.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with brief descriptions for each parameter. The description adds no additional meaning beyond the schema, resulting in a baseline score.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description specifies the verb 'Configure' and the resource 'GPUParticles2D/3D node properties', clearly indicating the tool's function. It distinguishes from generic tools like game_set_property among siblings.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit guidance on when to use this tool versus alternatives like game_set_property or game_spawn_node. The context is implied but not stated.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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